mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-27 13:21:22 -08:00
2421186d97
* Generalize tail continues * Fix DecodeBasicBlock `Next` and `Branch` would be null, which is not the state expected by the branch instructions. They end up branching or falling into a block which is never populated by the `Translator`. This causes an assert to be fired when building the CFG. * Clean up Decode overloads * Do not synchronize when branching into exit block If we're branching into an exit block, that exit block will tail continue into another translation which already has a synchronization. * Remove A32 predicate tail continue If `block` is not an exit block then the `block.Next` must exist (as per the last instruction of `block`). * Throw if decoded 0 blocks Address gdkchan's feedback * Rebuild block list instead of setting to null Address gdkchan's feedback
90 lines
2.9 KiB
C#
90 lines
2.9 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace ARMeilleure.Decoders.Optimizations
|
|
{
|
|
static class TailCallRemover
|
|
{
|
|
public static Block[] RunPass(ulong entryAddress, List<Block> blocks)
|
|
{
|
|
// Detect tail calls:
|
|
// - Assume this function spans the space covered by contiguous code blocks surrounding the entry address.
|
|
// - A jump to an area outside this contiguous region will be treated as an exit block.
|
|
// - Include a small allowance for jumps outside the contiguous range.
|
|
|
|
if (!Decoder.BinarySearch(blocks, entryAddress, out int entryBlockId))
|
|
{
|
|
throw new InvalidOperationException("Function entry point is not contained in a block.");
|
|
}
|
|
|
|
const ulong allowance = 4;
|
|
|
|
Block entryBlock = blocks[entryBlockId];
|
|
|
|
Block startBlock = entryBlock;
|
|
Block endBlock = entryBlock;
|
|
|
|
int startBlockIndex = entryBlockId;
|
|
int endBlockIndex = entryBlockId;
|
|
|
|
for (int i = entryBlockId + 1; i < blocks.Count; i++) // Search forwards.
|
|
{
|
|
Block block = blocks[i];
|
|
|
|
if (endBlock.EndAddress < block.Address - allowance)
|
|
{
|
|
break; // End of contiguous function.
|
|
}
|
|
|
|
endBlock = block;
|
|
endBlockIndex = i;
|
|
}
|
|
|
|
for (int i = entryBlockId - 1; i >= 0; i--) // Search backwards.
|
|
{
|
|
Block block = blocks[i];
|
|
|
|
if (startBlock.Address > block.EndAddress + allowance)
|
|
{
|
|
break; // End of contiguous function.
|
|
}
|
|
|
|
startBlock = block;
|
|
startBlockIndex = i;
|
|
}
|
|
|
|
if (startBlockIndex == 0 && endBlockIndex == blocks.Count - 1)
|
|
{
|
|
return blocks.ToArray(); // Nothing to do here.
|
|
}
|
|
|
|
// Mark branches outside of contiguous region as exit blocks.
|
|
for (int i = startBlockIndex; i <= endBlockIndex; i++)
|
|
{
|
|
Block block = blocks[i];
|
|
|
|
if (block.Branch != null && (block.Branch.Address > endBlock.EndAddress || block.Branch.EndAddress < startBlock.Address))
|
|
{
|
|
block.Branch.Exit = true;
|
|
block.Branch.TailCall = true;
|
|
}
|
|
}
|
|
|
|
var newBlocks = new List<Block>(blocks.Count);
|
|
|
|
// Finally, rebuild decoded block list, ignoring blocks outside the contiguous range.
|
|
for (int i = 0; i < blocks.Count; i++)
|
|
{
|
|
Block block = blocks[i];
|
|
|
|
if (block.Exit || (i >= startBlockIndex && i <= endBlockIndex))
|
|
{
|
|
newBlocks.Add(block);
|
|
}
|
|
}
|
|
|
|
return newBlocks.ToArray();
|
|
}
|
|
}
|
|
}
|