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https://github.com/Ryujinx/Ryujinx.git
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15d1cc806b
* Move kernel state from Horizon to KernelContext * Merge syscalls partial classes, split 32 and 64-bit variants * Sort usings
65 lines
1.7 KiB
C#
65 lines
1.7 KiB
C#
using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using System;
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namespace Ryujinx.HLE.HOS.Kernel.Ipc
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{
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class KSession : KAutoObject, IDisposable
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{
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public KServerSession ServerSession { get; }
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public KClientSession ClientSession { get; }
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private bool _hasBeenInitialized;
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public KSession(KernelContext context) : base(context)
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{
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ServerSession = new KServerSession(context, this);
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ClientSession = new KClientSession(context, this);
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_hasBeenInitialized = true;
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}
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public void DisconnectClient()
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{
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if (ClientSession.State == ChannelState.Open)
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{
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ClientSession.State = ChannelState.ClientDisconnected;
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ServerSession.CancelAllRequestsClientDisconnected();
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}
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}
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public void DisconnectServer()
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{
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if (ClientSession.State == ChannelState.Open)
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{
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ClientSession.State = ChannelState.ServerDisconnected;
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}
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing && ClientSession.Service is IDisposable disposableService)
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{
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disposableService.Dispose();
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}
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}
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protected override void Destroy()
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{
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if (_hasBeenInitialized)
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{
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KProcess creatorProcess = ClientSession.CreatorProcess;
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creatorProcess.ResourceLimit?.Release(LimitableResource.Session, 1);
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creatorProcess.DecrementReferenceCount();
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}
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}
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}
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} |