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560ccbeb2d
* Refactoring commands handling - Use Reflection to handle commands ID. - Add all symbols (from SwIPC so not all time accurate). - Re-sort some services commands methods. - Some cleanup. - Keep some empty constructor for consistency. * Fix order in IProfile
61 lines
1.6 KiB
C#
61 lines
1.6 KiB
C#
using Ryujinx.Common.Logging;
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namespace Ryujinx.HLE.HOS.Services.Vi
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{
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class IManagerDisplayService : IpcService
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{
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private static IApplicationDisplayService _applicationDisplayService;
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public IManagerDisplayService(IApplicationDisplayService applicationDisplayService)
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{
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_applicationDisplayService = applicationDisplayService;
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}
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[Command(2010)]
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// CreateManagedLayer(u32, u64, nn::applet::AppletResourceUserId) -> u64
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public static long CreateManagedLayer(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi);
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context.ResponseData.Write(0L); //LayerId
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return 0;
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}
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[Command(2011)]
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// DestroyManagedLayer(u64)
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public long DestroyManagedLayer(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi);
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return 0;
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}
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[Command(2012)] // 7.0.0+
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// CreateStrayLayer(u32, u64) -> (u64, u64, buffer<bytes, 6>)
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public static long CreateStrayLayer(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi);
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return _applicationDisplayService.CreateStrayLayer(context);
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}
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[Command(6000)]
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// AddToLayerStack(u32, u64)
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public static long AddToLayerStack(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi);
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return 0;
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}
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[Command(6002)]
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// SetLayerVisibility(b8, u64)
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public static long SetLayerVisibility(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi);
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return 0;
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}
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}
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} |