gdkchan a15b951721
Fix wrong face culling once and for all (#1277)
* Viewport swizzle support on NV and clip origin

* Initialize default viewport swizzle state, emulate viewport swizzle on shaders when not supported

* Address PR feedback
2020-05-28 09:03:07 +10:00
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2020-01-09 02:13:00 +01:00
2020-01-09 02:13:00 +01:00
2020-01-09 02:13:00 +01:00