mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-29 04:41:21 -08:00
99445dd0a6
* Support coherent images * Add support for fragment shader interlock * Change to tree based match approach * Refactor + check for branch targets and external registers * Make detection more robust * Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available * Remove unused field
28 lines
529 B
C#
28 lines
529 B
C#
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
enum InstProps : ushort
|
|
{
|
|
None = 0,
|
|
Rd = 1 << 0,
|
|
Rd2 = 1 << 1,
|
|
Ra = 1 << 2,
|
|
Rb = 1 << 3,
|
|
Rb2 = 1 << 4,
|
|
Ib = 1 << 5,
|
|
Rc = 1 << 6,
|
|
|
|
Pd = 1 << 7,
|
|
LPd = 2 << 7,
|
|
SPd = 3 << 7,
|
|
TPd = 4 << 7,
|
|
VPd = 5 << 7,
|
|
PdMask = 7 << 7,
|
|
|
|
Pdn = 1 << 10,
|
|
Ps = 1 << 11,
|
|
Tex = 1 << 12,
|
|
TexB = 1 << 13,
|
|
Bra = 1 << 14,
|
|
NoPred = 1 << 15
|
|
}
|
|
} |