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	* Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
		
			
				
	
	
		
			33 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace Ryujinx.Graphics.Vic
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| {
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|     struct SurfaceOutputConfig
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|     {
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|         public SurfacePixelFormat PixelFormat;
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| 
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|         public int SurfaceWidth;
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|         public int SurfaceHeight;
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|         public int GobBlockHeight;
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| 
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|         public long SurfaceLumaAddress;
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|         public long SurfaceChromaUAddress;
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|         public long SurfaceChromaVAddress;
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| 
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|         public SurfaceOutputConfig(
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|             SurfacePixelFormat pixelFormat,
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|             int                surfaceWidth,
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|             int                surfaceHeight,
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|             int                gobBlockHeight,
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|             long               outputSurfaceLumaAddress,
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|             long               outputSurfaceChromaUAddress,
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|             long               outputSurfaceChromaVAddress)
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|         {
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|             PixelFormat           = pixelFormat;
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|             SurfaceWidth          = surfaceWidth;
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|             SurfaceHeight         = surfaceHeight;
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|             GobBlockHeight        = gobBlockHeight;
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|             SurfaceLumaAddress    = outputSurfaceLumaAddress;
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|             SurfaceChromaUAddress = outputSurfaceChromaUAddress;
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|             SurfaceChromaVAddress = outputSurfaceChromaVAddress;
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|         }
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|     }
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| } |