mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-27 01:51:21 -08:00
7de7b559ad
* Improve kernel events implementation * Some cleanup * Address PR feedback
48 lines
1.2 KiB
C#
48 lines
1.2 KiB
C#
using Ryujinx.HLE.HOS.Kernel;
|
|
using Ryujinx.HLE.HOS.Services.Am;
|
|
using System.Collections.Concurrent;
|
|
|
|
namespace Ryujinx.HLE.HOS.SystemState
|
|
{
|
|
class AppletStateMgr
|
|
{
|
|
private ConcurrentQueue<MessageInfo> Messages;
|
|
|
|
public FocusState FocusState { get; private set; }
|
|
|
|
public KEvent MessageEvent { get; private set; }
|
|
|
|
public AppletStateMgr(Horizon System)
|
|
{
|
|
Messages = new ConcurrentQueue<MessageInfo>();
|
|
|
|
MessageEvent = new KEvent(System);
|
|
}
|
|
|
|
public void SetFocus(bool IsFocused)
|
|
{
|
|
FocusState = IsFocused
|
|
? FocusState.InFocus
|
|
: FocusState.OutOfFocus;
|
|
|
|
EnqueueMessage(MessageInfo.FocusStateChanged);
|
|
}
|
|
|
|
public void EnqueueMessage(MessageInfo Message)
|
|
{
|
|
Messages.Enqueue(Message);
|
|
|
|
MessageEvent.ReadableEvent.Signal();
|
|
}
|
|
|
|
public bool TryDequeueMessage(out MessageInfo Message)
|
|
{
|
|
if (Messages.Count < 2)
|
|
{
|
|
MessageEvent.ReadableEvent.Clear();
|
|
}
|
|
|
|
return Messages.TryDequeue(out Message);
|
|
}
|
|
}
|
|
} |