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daniel
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Ryujinx
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gdkchan
7e4d986a73
Support compute uniform buffers emulated with global memory (
#924
)
2020-02-11 01:10:05 +01:00
..
BindlessToIndexed.cs
Remove some unused constants and other code
2020-01-09 02:13:00 +01:00
BranchElimination.cs
Initial work
2020-01-09 02:13:00 +01:00
ConstantFolding.cs
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
2020-01-09 02:13:00 +01:00
GlobalToStorage.cs
Support compute uniform buffers emulated with global memory (
#924
)
2020-02-11 01:10:05 +01:00
HalfConversion.cs
Initial work
2020-01-09 02:13:00 +01:00
Optimizer.cs
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
2020-01-09 02:13:00 +01:00
Simplification.cs
Initial work
2020-01-09 02:13:00 +01:00