mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-29 05:41:21 -08:00
a731ab3a2a
* Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary
287 lines
9.3 KiB
C#
287 lines
9.3 KiB
C#
using ARMeilleure.Memory;
|
|
using Ryujinx.HLE.HOS.Ipc;
|
|
using Ryujinx.HLE.HOS.Kernel.Common;
|
|
using System;
|
|
using System.IO;
|
|
using System.Text;
|
|
|
|
using static Ryujinx.HLE.HOS.Services.Android.Parcel;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Vi
|
|
{
|
|
class IApplicationDisplayService : IpcService
|
|
{
|
|
private IdDictionary _displays;
|
|
|
|
public IApplicationDisplayService()
|
|
{
|
|
_displays = new IdDictionary();
|
|
}
|
|
|
|
[Command(100)]
|
|
// GetRelayService() -> object<nns::hosbinder::IHOSBinderDriver>
|
|
public ResultCode GetRelayService(ServiceCtx context)
|
|
{
|
|
MakeObject(context, new IHOSBinderDriver(
|
|
context.Device.System,
|
|
context.Device.Gpu.Renderer));
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(101)]
|
|
// GetSystemDisplayService() -> object<nn::visrv::sf::ISystemDisplayService>
|
|
public ResultCode GetSystemDisplayService(ServiceCtx context)
|
|
{
|
|
MakeObject(context, new ISystemDisplayService(this));
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(102)]
|
|
// GetManagerDisplayService() -> object<nn::visrv::sf::IManagerDisplayService>
|
|
public ResultCode GetManagerDisplayService(ServiceCtx context)
|
|
{
|
|
MakeObject(context, new IManagerDisplayService(this));
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(103)] // 2.0.0+
|
|
// GetIndirectDisplayTransactionService() -> object<nns::hosbinder::IHOSBinderDriver>
|
|
public ResultCode GetIndirectDisplayTransactionService(ServiceCtx context)
|
|
{
|
|
MakeObject(context, new IHOSBinderDriver(
|
|
context.Device.System,
|
|
context.Device.Gpu.Renderer));
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(1000)]
|
|
// ListDisplays() -> (u64, buffer<nn::vi::DisplayInfo, 6>)
|
|
public ResultCode ListDisplays(ServiceCtx context)
|
|
{
|
|
long recBuffPtr = context.Request.ReceiveBuff[0].Position;
|
|
|
|
MemoryHelper.FillWithZeros(context.Memory, recBuffPtr, 0x60);
|
|
|
|
// Add only the default display to buffer
|
|
context.Memory.WriteBytes(recBuffPtr, Encoding.ASCII.GetBytes("Default"));
|
|
context.Memory.WriteInt64(recBuffPtr + 0x40, 0x1L);
|
|
context.Memory.WriteInt64(recBuffPtr + 0x48, 0x1L);
|
|
context.Memory.WriteInt64(recBuffPtr + 0x50, 1920L);
|
|
context.Memory.WriteInt64(recBuffPtr + 0x58, 1080L);
|
|
|
|
context.ResponseData.Write(1L);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(1010)]
|
|
// OpenDisplay(nn::vi::DisplayName) -> u64
|
|
public ResultCode OpenDisplay(ServiceCtx context)
|
|
{
|
|
string name = GetDisplayName(context);
|
|
|
|
long displayId = _displays.Add(new Display(name));
|
|
|
|
context.ResponseData.Write(displayId);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(1020)]
|
|
// CloseDisplay(u64)
|
|
public ResultCode CloseDisplay(ServiceCtx context)
|
|
{
|
|
int displayId = context.RequestData.ReadInt32();
|
|
|
|
_displays.Delete(displayId);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(1102)]
|
|
// GetDisplayResolution(u64) -> (u64, u64)
|
|
public ResultCode GetDisplayResolution(ServiceCtx context)
|
|
{
|
|
long displayId = context.RequestData.ReadInt32();
|
|
|
|
context.ResponseData.Write(1280);
|
|
context.ResponseData.Write(720);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(2020)]
|
|
// OpenLayer(nn::vi::DisplayName, u64, nn::applet::AppletResourceUserId, pid) -> (u64, buffer<bytes, 6>)
|
|
public ResultCode OpenLayer(ServiceCtx context)
|
|
{
|
|
long layerId = context.RequestData.ReadInt64();
|
|
long userId = context.RequestData.ReadInt64();
|
|
|
|
long parcelPtr = context.Request.ReceiveBuff[0].Position;
|
|
|
|
byte[] parcel = MakeIGraphicsBufferProducer(parcelPtr);
|
|
|
|
context.Memory.WriteBytes(parcelPtr, parcel);
|
|
|
|
context.ResponseData.Write((long)parcel.Length);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(2021)]
|
|
// CloseLayer(u64)
|
|
public ResultCode CloseLayer(ServiceCtx context)
|
|
{
|
|
long layerId = context.RequestData.ReadInt64();
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(2030)]
|
|
// CreateStrayLayer(u32, u64) -> (u64, u64, buffer<bytes, 6>)
|
|
public ResultCode CreateStrayLayer(ServiceCtx context)
|
|
{
|
|
long layerFlags = context.RequestData.ReadInt64();
|
|
long displayId = context.RequestData.ReadInt64();
|
|
|
|
long parcelPtr = context.Request.ReceiveBuff[0].Position;
|
|
|
|
Display disp = _displays.GetData<Display>((int)displayId);
|
|
|
|
byte[] parcel = MakeIGraphicsBufferProducer(parcelPtr);
|
|
|
|
context.Memory.WriteBytes(parcelPtr, parcel);
|
|
|
|
context.ResponseData.Write(0L);
|
|
context.ResponseData.Write((long)parcel.Length);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(2031)]
|
|
// DestroyStrayLayer(u64)
|
|
public ResultCode DestroyStrayLayer(ServiceCtx context)
|
|
{
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(2101)]
|
|
// SetLayerScalingMode(u32, u64)
|
|
public ResultCode SetLayerScalingMode(ServiceCtx context)
|
|
{
|
|
int scalingMode = context.RequestData.ReadInt32();
|
|
long unknown = context.RequestData.ReadInt64();
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(2102)] // 5.0.0+
|
|
// ConvertScalingMode(unknown) -> unknown
|
|
public ResultCode ConvertScalingMode(ServiceCtx context)
|
|
{
|
|
SrcScalingMode scalingMode = (SrcScalingMode)context.RequestData.ReadInt32();
|
|
|
|
DstScalingMode? convertedScalingMode = ConvertScalingMode(scalingMode);
|
|
|
|
if (!convertedScalingMode.HasValue)
|
|
{
|
|
// Scaling mode out of the range of valid values.
|
|
return ResultCode.InvalidArguments;
|
|
}
|
|
|
|
if (scalingMode != SrcScalingMode.ScaleToWindow &&
|
|
scalingMode != SrcScalingMode.PreserveAspectRatio)
|
|
{
|
|
// Invalid scaling mode specified.
|
|
return ResultCode.InvalidScalingMode;
|
|
}
|
|
|
|
context.ResponseData.Write((ulong)convertedScalingMode);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
private DstScalingMode? ConvertScalingMode(SrcScalingMode source)
|
|
{
|
|
switch (source)
|
|
{
|
|
case SrcScalingMode.None: return DstScalingMode.None;
|
|
case SrcScalingMode.Freeze: return DstScalingMode.Freeze;
|
|
case SrcScalingMode.ScaleAndCrop: return DstScalingMode.ScaleAndCrop;
|
|
case SrcScalingMode.ScaleToWindow: return DstScalingMode.ScaleToWindow;
|
|
case SrcScalingMode.PreserveAspectRatio: return DstScalingMode.PreserveAspectRatio;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
[Command(5202)]
|
|
// GetDisplayVsyncEvent(u64) -> handle<copy>
|
|
public ResultCode GetDisplayVSyncEvent(ServiceCtx context)
|
|
{
|
|
string name = GetDisplayName(context);
|
|
|
|
if (context.Process.HandleTable.GenerateHandle(context.Device.System.VsyncEvent.ReadableEvent, out int handle) != KernelResult.Success)
|
|
{
|
|
throw new InvalidOperationException("Out of handles!");
|
|
}
|
|
|
|
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
private byte[] MakeIGraphicsBufferProducer(long basePtr)
|
|
{
|
|
long id = 0x20;
|
|
long cookiePtr = 0L;
|
|
|
|
using (MemoryStream ms = new MemoryStream())
|
|
{
|
|
BinaryWriter writer = new BinaryWriter(ms);
|
|
|
|
// flat_binder_object (size is 0x28)
|
|
writer.Write(2); //Type (BINDER_TYPE_WEAK_BINDER)
|
|
writer.Write(0); //Flags
|
|
writer.Write((int)(id >> 0));
|
|
writer.Write((int)(id >> 32));
|
|
writer.Write((int)(cookiePtr >> 0));
|
|
writer.Write((int)(cookiePtr >> 32));
|
|
writer.Write((byte)'d');
|
|
writer.Write((byte)'i');
|
|
writer.Write((byte)'s');
|
|
writer.Write((byte)'p');
|
|
writer.Write((byte)'d');
|
|
writer.Write((byte)'r');
|
|
writer.Write((byte)'v');
|
|
writer.Write((byte)'\0');
|
|
writer.Write(0L); //Pad
|
|
|
|
return MakeParcel(ms.ToArray(), new byte[] { 0, 0, 0, 0 });
|
|
}
|
|
}
|
|
|
|
private string GetDisplayName(ServiceCtx context)
|
|
{
|
|
string name = string.Empty;
|
|
|
|
for (int index = 0; index < 8 &&
|
|
context.RequestData.BaseStream.Position <
|
|
context.RequestData.BaseStream.Length; index++)
|
|
{
|
|
byte chr = context.RequestData.ReadByte();
|
|
|
|
if (chr >= 0x20 && chr < 0x7f)
|
|
{
|
|
name += (char)chr;
|
|
}
|
|
}
|
|
|
|
return name;
|
|
}
|
|
}
|
|
} |