mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-27 12:11:20 -08:00
60f2198a1e
* Attempt to support deswizzle of sparse tiled textures * Use correct frame buffer and viewport sizes, started to clean up the copy engine * Correct texture width alignment * Use Scale/Translate registers to calculate viewport rect * Allow texture copy between frame buffers |
||
---|---|---|
.. | ||
BlockLinearSwizzle.cs | ||
ISwizzle.cs | ||
LinearSwizzle.cs | ||
TextureFactory.cs | ||
TextureHelper.cs | ||
TextureInfo.cs | ||
TextureReader.cs | ||
TextureSwizzle.cs | ||
TextureWriter.cs |