mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-29 06:21:20 -08:00
c6d05301aa
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis.
99 lines
2.4 KiB
C#
99 lines
2.4 KiB
C#
using Ryujinx.Common.Utilities;
|
|
using Ryujinx.Cpu;
|
|
using System;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Time.Clock
|
|
{
|
|
abstract class SteadyClockCore
|
|
{
|
|
private UInt128 _clockSourceId;
|
|
private bool _isRtcResetDetected;
|
|
private bool _isInitialized;
|
|
|
|
public SteadyClockCore()
|
|
{
|
|
_clockSourceId = UInt128Utils.CreateRandom();
|
|
_isRtcResetDetected = false;
|
|
_isInitialized = false;
|
|
}
|
|
|
|
public UInt128 GetClockSourceId()
|
|
{
|
|
return _clockSourceId;
|
|
}
|
|
|
|
public void SetClockSourceId(UInt128 clockSourceId)
|
|
{
|
|
_clockSourceId = clockSourceId;
|
|
}
|
|
|
|
public void SetRtcReset()
|
|
{
|
|
_isRtcResetDetected = true;
|
|
}
|
|
|
|
public virtual TimeSpanType GetTestOffset()
|
|
{
|
|
return new TimeSpanType(0);
|
|
}
|
|
|
|
public virtual void SetTestOffset(TimeSpanType testOffset) {}
|
|
|
|
public ResultCode GetRtcValue(out ulong rtcValue)
|
|
{
|
|
rtcValue = 0;
|
|
|
|
return ResultCode.NotImplemented;
|
|
}
|
|
|
|
public bool IsRtcResetDetected()
|
|
{
|
|
return _isRtcResetDetected;
|
|
}
|
|
|
|
public ResultCode GetSetupResultValue()
|
|
{
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
public virtual TimeSpanType GetInternalOffset()
|
|
{
|
|
return new TimeSpanType(0);
|
|
}
|
|
|
|
public virtual void SetInternalOffset(TimeSpanType internalOffset) {}
|
|
|
|
public virtual SteadyClockTimePoint GetTimePoint(ITickSource tickSource)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
public virtual TimeSpanType GetCurrentRawTimePoint(ITickSource tickSource)
|
|
{
|
|
SteadyClockTimePoint timePoint = GetTimePoint(tickSource);
|
|
|
|
return TimeSpanType.FromSeconds(timePoint.TimePoint);
|
|
}
|
|
|
|
public SteadyClockTimePoint GetCurrentTimePoint(ITickSource tickSource)
|
|
{
|
|
SteadyClockTimePoint result = GetTimePoint(tickSource);
|
|
|
|
result.TimePoint += GetTestOffset().ToSeconds();
|
|
result.TimePoint += GetInternalOffset().ToSeconds();
|
|
|
|
return result;
|
|
}
|
|
|
|
public bool IsInitialized()
|
|
{
|
|
return _isInitialized;
|
|
}
|
|
|
|
public void MarkInitialized()
|
|
{
|
|
_isInitialized = true;
|
|
}
|
|
}
|
|
}
|