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daniel/Ryujinx
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6bce46621c9952bdc697c1977cb866b48cbfad58
Ryujinx/src/Ryujinx.Graphics.Gpu
History
gdkchan e6e5838916 Do not set modified flag again if texture was not modified (#5909)
* Do not set modified flag again if texture was not modified

* Formatting

* Fix copy dep regression
2023-11-13 18:07:05 -03:00
..
Engine
GPU: Add HLE macros for popular NVN macros (#5761)
2023-10-06 19:55:07 -03:00
Image
Do not set modified flag again if texture was not modified (#5909)
2023-11-13 18:07:05 -03:00
Memory
Geometry shader emulation for macOS (#5551)
2023-08-29 21:10:34 -03:00
Shader
GPU: Add fallback when textureGatherOffsets is not supported (#5792)
2023-10-20 15:05:09 +02:00
Synchronization
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
ClassId.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
Constants.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
GpuChannel.cs
Geometry shader emulation for macOS (#5551)
2023-08-29 21:10:34 -03:00
GpuContext.cs
Move support buffer update out of the backends (#5411)
2023-07-11 14:07:41 -03:00
GraphicsConfig.cs
Implement color space passthrough option (#5531)
2023-08-07 18:54:05 +01:00
Ryujinx.Graphics.Gpu.csproj
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Window.cs
GPU: Discard data when getting texture before full clear (#5719)
2023-09-25 23:07:03 +02:00
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