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https://github.com/Ryujinx/Ryujinx.git
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22bacc6188
* Implement some IPC related kernel SVCs properly * Fix BLZ decompression when the segment also has a uncompressed chunck * Set default cpu core on process start from ProgramLoader, remove debug message * Load process capabilities properly on KIPs * Fix a copy/paste error in UnmapPhysicalMemory64 * Implement smarter switching between old and new IPC system to support the old HLE services implementation without the manual switch * Implement RegisterService on sm and AcceptSession (partial) * Misc fixes and improvements on new IPC methods * Move IPC related SVCs into a separate file, and logging on RegisterService (sm) * Some small fixes related to receive list buffers and error cases * Load NSOs using the correct pool partition * Fix corner case on GetMaskFromMinMax where range is 64, doesn't happen in pratice however * Fix send static buffer copy * Session release, implement closing requests on client disconnect * Implement ConnectToPort SVC * KLightSession init
60 lines
1.7 KiB
C#
60 lines
1.7 KiB
C#
using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services;
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namespace Ryujinx.HLE.HOS.Kernel.Ipc
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{
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class KClientSession : KSynchronizationObject
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{
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public KProcess CreatorProcess { get; }
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private KSession _parent;
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public ChannelState State { get; set; }
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//TODO: Remove that, we need it for now to allow HLE
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//services implementation to work with the new IPC system.
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public IpcService Service { get; set; }
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public KClientSession(Horizon system, KSession parent) : base(system)
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{
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_parent = parent;
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State = ChannelState.Open;
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CreatorProcess = system.Scheduler.GetCurrentProcess();
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CreatorProcess.IncrementReferenceCount();
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}
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public KernelResult SendSyncRequest(ulong customCmdBuffAddr = 0, ulong customCmdBuffSize = 0)
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{
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KThread currentThread = System.Scheduler.GetCurrentThread();
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KSessionRequest request = new KSessionRequest(currentThread, customCmdBuffAddr, customCmdBuffSize);
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System.CriticalSection.Enter();
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currentThread.SignaledObj = null;
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currentThread.ObjSyncResult = KernelResult.Success;
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KernelResult result = _parent.ServerSession.EnqueueRequest(request);
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System.CriticalSection.Leave();
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if (result == KernelResult.Success)
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{
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result = currentThread.ObjSyncResult;
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}
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return result;
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}
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protected override void Destroy()
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{
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_parent.DisconnectClient();
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_parent.DecrementReferenceCount();
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}
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}
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} |