mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-27 00:31:22 -08:00
73118dcb98
Happy new Year
53 lines
2.0 KiB
C#
53 lines
2.0 KiB
C#
//
|
|
// Copyright (c) 2019-2021 Ryujinx
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
//
|
|
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Parameter
|
|
{
|
|
/// <summary>
|
|
/// Output information about a voice.
|
|
/// </summary>
|
|
/// <remarks>See <seealso cref="Server.StateUpdater.UpdateVoices(Server.Voice.VoiceContext, System.Memory{Server.MemoryPool.MemoryPoolState})"/></remarks>
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
|
public struct VoiceOutStatus
|
|
{
|
|
/// <summary>
|
|
/// The total amount of samples that was played.
|
|
/// </summary>
|
|
/// <remarks>This is reset to 0 when a <see cref="Common.WaveBuffer"/> finishes playing and <see cref="Common.WaveBuffer.IsEndOfStream"/> is set.</remarks>
|
|
/// <remarks>This is reset to 0 when looping while <see cref="Parameter.VoiceInParameter.DecodingBehaviour.PlayedSampleCountResetWhenLooping"/> is set.</remarks>
|
|
public ulong PlayedSampleCount;
|
|
|
|
/// <summary>
|
|
/// The total amount of <see cref="WaveBuffer"/> consumed.
|
|
/// </summary>
|
|
public uint PlayedWaveBuffersCount;
|
|
|
|
/// <summary>
|
|
/// If set to true, the voice was dropped.
|
|
/// </summary>
|
|
[MarshalAs(UnmanagedType.I1)]
|
|
public bool VoiceDropFlag;
|
|
|
|
/// <summary>
|
|
/// Reserved/unused.
|
|
/// </summary>
|
|
private unsafe fixed byte _reserved[3];
|
|
}
|
|
}
|