mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-27 02:41:21 -08:00
f17b772c56
* Fix AudioRenderer implementation According to RE: - `GetAudioRendererWorkBufferSize` is updated and improved to support `REV7` - `RequestUpdateAudioRenderer` is updated to `REV7` too Should improve results on recent game and close #718 and #707 * Fix NodeStates.GetWorkBufferSize * Use BitUtils instead of IntUtils * Nits
30 lines
1.4 KiB
C#
30 lines
1.4 KiB
C#
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
|
{
|
|
class BehaviorInfo
|
|
{
|
|
private const int _revision = AudioRendererConsts.Revision;
|
|
|
|
private int _userRevision = 0;
|
|
|
|
public BehaviorInfo()
|
|
{
|
|
/* TODO: this class got a size of 0xC0
|
|
0x00 - uint - Internal Revision
|
|
0x04 - uint - User Revision
|
|
0x08 - ... unknown ...
|
|
*/
|
|
}
|
|
|
|
public bool IsSplitterSupported() => AudioRendererCommon.CheckFeatureSupported(_userRevision, SupportTags.Splitter);
|
|
public bool IsSplitterBugFixed() => AudioRendererCommon.CheckFeatureSupported(_userRevision, SupportTags.SplitterBugFix);
|
|
public bool IsVariadicCommandBufferSizeSupported() => AudioRendererCommon.CheckFeatureSupported(_userRevision, SupportTags.VariadicCommandBufferSize);
|
|
public bool IsElapsedFrameCountSupported() => AudioRendererCommon.CheckFeatureSupported(_userRevision, SupportTags.ElapsedFrameCount);
|
|
|
|
public int GetPerformanceMetricsDataFormat() => AudioRendererCommon.CheckFeatureSupported(_userRevision, SupportTags.PerformanceMetricsDataFormatVersion2) ? 2 : 1;
|
|
|
|
public void SetUserLibRevision(int revision)
|
|
{
|
|
_userRevision = AudioRendererCommon.GetRevisionVersion(revision);
|
|
}
|
|
}
|
|
} |