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	* Implement VCNT based on AArch64 CNT Add tests * Update PTC version * Address LDj's comments * Explicit size in encoding * Tighter tests * Replace SoftFallback with IR helper Co-authored-by: LDj3SNuD <35856442+LDj3SNuD@users.noreply.github.com> * Reduce one BitwiseAnd from IR fallback Based on popcount64b from https://en.wikipedia.org/wiki/Hamming_weight#Efficient_implementation * Rename parameter and add assert Co-authored-by: LDj3SNuD <35856442+LDj3SNuD@users.noreply.github.com> Co-authored-by: LDj3SNuD <35856442+LDj3SNuD@users.noreply.github.com>
		
			
				
	
	
		
			1274 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			1274 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using ARMeilleure.State;
 | |
| using System;
 | |
| 
 | |
| namespace ARMeilleure.Instructions
 | |
| {
 | |
|     static class SoftFallback
 | |
|     {
 | |
| #region "ShlReg"
 | |
|         public static long SignedShlReg(long value, long shift, bool round, int size)
 | |
|         {
 | |
|             int eSize = 8 << size;
 | |
| 
 | |
|             int shiftLsB = (sbyte)shift;
 | |
| 
 | |
|             if (shiftLsB < 0)
 | |
|             {
 | |
|                 return SignedShrReg(value, -shiftLsB, round, eSize);
 | |
|             }
 | |
|             else if (shiftLsB > 0)
 | |
|             {
 | |
|                 if (shiftLsB >= eSize)
 | |
|                 {
 | |
|                     return 0L;
 | |
|                 }
 | |
| 
 | |
|                 return value << shiftLsB;
 | |
|             }
 | |
|             else /* if (shiftLsB == 0) */
 | |
|             {
 | |
|                 return value;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static ulong UnsignedShlReg(ulong value, ulong shift, bool round, int size)
 | |
|         {
 | |
|             int eSize = 8 << size;
 | |
| 
 | |
|             int shiftLsB = (sbyte)shift;
 | |
| 
 | |
|             if (shiftLsB < 0)
 | |
|             {
 | |
|                 return UnsignedShrReg(value, -shiftLsB, round, eSize);
 | |
|             }
 | |
|             else if (shiftLsB > 0)
 | |
|             {
 | |
|                 if (shiftLsB >= eSize)
 | |
|                 {
 | |
|                     return 0UL;
 | |
|                 }
 | |
| 
 | |
|                 return value << shiftLsB;
 | |
|             }
 | |
|             else /* if (shiftLsB == 0) */
 | |
|             {
 | |
|                 return value;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static long SignedShlRegSatQ(long value, long shift, bool round, int size)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             int eSize = 8 << size;
 | |
| 
 | |
|             int shiftLsB = (sbyte)shift;
 | |
| 
 | |
|             if (shiftLsB < 0)
 | |
|             {
 | |
|                 return SignedShrReg(value, -shiftLsB, round, eSize);
 | |
|             }
 | |
|             else if (shiftLsB > 0)
 | |
|             {
 | |
|                 if (shiftLsB >= eSize)
 | |
|                 {
 | |
|                     return SignedSignSatQ(value, eSize, context);
 | |
|                 }
 | |
| 
 | |
|                 if (eSize == 64)
 | |
|                 {
 | |
|                     long shl = value << shiftLsB;
 | |
|                     long shr = shl   >> shiftLsB;
 | |
| 
 | |
|                     if (shr != value)
 | |
|                     {
 | |
|                         return SignedSignSatQ(value, eSize, context);
 | |
|                     }
 | |
|                     else /* if (shr == value) */
 | |
|                     {
 | |
|                         return shl;
 | |
|                     }
 | |
|                 }
 | |
|                 else /* if (eSize != 64) */
 | |
|                 {
 | |
|                     return SignedSrcSignedDstSatQ(value << shiftLsB, size);
 | |
|                 }
 | |
|             }
 | |
|             else /* if (shiftLsB == 0) */
 | |
|             {
 | |
|                 return value;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static ulong UnsignedShlRegSatQ(ulong value, ulong shift, bool round, int size)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             int eSize = 8 << size;
 | |
| 
 | |
|             int shiftLsB = (sbyte)shift;
 | |
| 
 | |
|             if (shiftLsB < 0)
 | |
|             {
 | |
|                 return UnsignedShrReg(value, -shiftLsB, round, eSize);
 | |
|             }
 | |
|             else if (shiftLsB > 0)
 | |
|             {
 | |
|                 if (shiftLsB >= eSize)
 | |
|                 {
 | |
|                     return UnsignedSignSatQ(value, eSize, context);
 | |
|                 }
 | |
| 
 | |
|                 if (eSize == 64)
 | |
|                 {
 | |
|                     ulong shl = value << shiftLsB;
 | |
|                     ulong shr = shl   >> shiftLsB;
 | |
| 
 | |
|                     if (shr != value)
 | |
|                     {
 | |
|                         return UnsignedSignSatQ(value, eSize, context);
 | |
|                     }
 | |
|                     else /* if (shr == value) */
 | |
|                     {
 | |
|                         return shl;
 | |
|                     }
 | |
|                 }
 | |
|                 else /* if (eSize != 64) */
 | |
|                 {
 | |
|                     return UnsignedSrcUnsignedDstSatQ(value << shiftLsB, size);
 | |
|                 }
 | |
|             }
 | |
|             else /* if (shiftLsB == 0) */
 | |
|             {
 | |
|                 return value;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private static long SignedShrReg(long value, int shift, bool round, int eSize) // shift := [1, 128]; eSize := {8, 16, 32, 64}.
 | |
|         {
 | |
|             if (round)
 | |
|             {
 | |
|                 if (shift >= eSize)
 | |
|                 {
 | |
|                     return 0L;
 | |
|                 }
 | |
| 
 | |
|                 long roundConst = 1L << (shift - 1);
 | |
| 
 | |
|                 long add = value + roundConst;
 | |
| 
 | |
|                 if (eSize == 64)
 | |
|                 {
 | |
|                     if ((~value & (value ^ add)) < 0L)
 | |
|                     {
 | |
|                         return (long)((ulong)add >> shift);
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         return add >> shift;
 | |
|                     }
 | |
|                 }
 | |
|                 else /* if (eSize != 64) */
 | |
|                 {
 | |
|                     return add >> shift;
 | |
|                 }
 | |
|             }
 | |
|             else /* if (!round) */
 | |
|             {
 | |
|                 if (shift >= eSize)
 | |
|                 {
 | |
|                     if (value < 0L)
 | |
|                     {
 | |
|                         return -1L;
 | |
|                     }
 | |
|                     else /* if (value >= 0L) */
 | |
|                     {
 | |
|                         return 0L;
 | |
|                     }
 | |
|                 }
 | |
| 
 | |
|                 return value >> shift;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private static ulong UnsignedShrReg(ulong value, int shift, bool round, int eSize) // shift := [1, 128]; eSize := {8, 16, 32, 64}.
 | |
|         {
 | |
|             if (round)
 | |
|             {
 | |
|                 if (shift > 64)
 | |
|                 {
 | |
|                     return 0UL;
 | |
|                 }
 | |
| 
 | |
|                 ulong roundConst = 1UL << (shift - 1);
 | |
| 
 | |
|                 ulong add = value + roundConst;
 | |
| 
 | |
|                 if (eSize == 64)
 | |
|                 {
 | |
|                     if ((add < value) && (add < roundConst))
 | |
|                     {
 | |
|                         if (shift == 64)
 | |
|                         {
 | |
|                             return 1UL;
 | |
|                         }
 | |
| 
 | |
|                         return (add >> shift) | (0x8000000000000000UL >> (shift - 1));
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         if (shift == 64)
 | |
|                         {
 | |
|                             return 0UL;
 | |
|                         }
 | |
| 
 | |
|                         return add >> shift;
 | |
|                     }
 | |
|                 }
 | |
|                 else /* if (eSize != 64) */
 | |
|                 {
 | |
|                     if (shift == 64)
 | |
|                     {
 | |
|                         return 0UL;
 | |
|                     }
 | |
| 
 | |
|                     return add >> shift;
 | |
|                 }
 | |
|             }
 | |
|             else /* if (!round) */
 | |
|             {
 | |
|                 if (shift >= eSize)
 | |
|                 {
 | |
|                     return 0UL;
 | |
|                 }
 | |
| 
 | |
|                 return value >> shift;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private static long SignedSignSatQ(long op, int eSize, ExecutionContext context) // eSize := {8, 16, 32, 64}.
 | |
|         {
 | |
|             long tMaxValue =  (1L << (eSize - 1)) - 1L;
 | |
|             long tMinValue = -(1L << (eSize - 1));
 | |
| 
 | |
|             if (op > 0L)
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 return tMaxValue;
 | |
|             }
 | |
|             else if (op < 0L)
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 return tMinValue;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 return 0L;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private static ulong UnsignedSignSatQ(ulong op, int eSize, ExecutionContext context) // eSize := {8, 16, 32, 64}.
 | |
|         {
 | |
|             ulong tMaxValue = ulong.MaxValue >> (64 - eSize);
 | |
| 
 | |
|             if (op > 0UL)
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 return tMaxValue;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 return 0UL;
 | |
|             }
 | |
|         }
 | |
| #endregion
 | |
| 
 | |
| #region "ShrImm64"
 | |
|         public static long SignedShrImm64(long value, long roundConst, int shift)
 | |
|         {
 | |
|             if (roundConst == 0L)
 | |
|             {
 | |
|                 if (shift <= 63)
 | |
|                 {
 | |
|                     return value >> shift;
 | |
|                 }
 | |
|                 else /* if (shift == 64) */
 | |
|                 {
 | |
|                     if (value < 0L)
 | |
|                     {
 | |
|                         return -1L;
 | |
|                     }
 | |
|                     else /* if (value >= 0L) */
 | |
|                     {
 | |
|                         return 0L;
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|             else /* if (roundConst == 1L << (shift - 1)) */
 | |
|             {
 | |
|                 if (shift <= 63)
 | |
|                 {
 | |
|                     long add = value + roundConst;
 | |
| 
 | |
|                     if ((~value & (value ^ add)) < 0L)
 | |
|                     {
 | |
|                         return (long)((ulong)add >> shift);
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         return add >> shift;
 | |
|                     }
 | |
|                 }
 | |
|                 else /* if (shift == 64) */
 | |
|                 {
 | |
|                     return 0L;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift)
 | |
|         {
 | |
|             if (roundConst == 0L)
 | |
|             {
 | |
|                 if (shift <= 63)
 | |
|                 {
 | |
|                     return value >> shift;
 | |
|                 }
 | |
|                 else /* if (shift == 64) */
 | |
|                 {
 | |
|                     return 0UL;
 | |
|                 }
 | |
|             }
 | |
|             else /* if (roundConst == 1L << (shift - 1)) */
 | |
|             {
 | |
|                 ulong add = value + (ulong)roundConst;
 | |
| 
 | |
|                 if ((add < value) && (add < (ulong)roundConst))
 | |
|                 {
 | |
|                     if (shift <= 63)
 | |
|                     {
 | |
|                         return (add >> shift) | (0x8000000000000000UL >> (shift - 1));
 | |
|                     }
 | |
|                     else /* if (shift == 64) */
 | |
|                     {
 | |
|                         return 1UL;
 | |
|                     }
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     if (shift <= 63)
 | |
|                     {
 | |
|                         return add >> shift;
 | |
|                     }
 | |
|                     else /* if (shift == 64) */
 | |
|                     {
 | |
|                         return 0UL;
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| #endregion
 | |
| 
 | |
| #region "Rounding"
 | |
|         public static double Round(double value)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             FPRoundingMode roundMode = context.Fpcr.GetRoundingMode();
 | |
| 
 | |
|             if (roundMode == FPRoundingMode.ToNearest)
 | |
|             {
 | |
|                 return Math.Round(value); // even
 | |
|             }
 | |
|             else if (roundMode == FPRoundingMode.TowardsPlusInfinity)
 | |
|             {
 | |
|                 return Math.Ceiling(value);
 | |
|             }
 | |
|             else if (roundMode == FPRoundingMode.TowardsMinusInfinity)
 | |
|             {
 | |
|                 return Math.Floor(value);
 | |
|             }
 | |
|             else /* if (roundMode == FPRoundingMode.TowardsZero) */
 | |
|             {
 | |
|                 return Math.Truncate(value);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static float RoundF(float value)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             FPRoundingMode roundMode = context.Fpcr.GetRoundingMode();
 | |
| 
 | |
|             if (roundMode == FPRoundingMode.ToNearest)
 | |
|             {
 | |
|                 return MathF.Round(value); // even
 | |
|             }
 | |
|             else if (roundMode == FPRoundingMode.TowardsPlusInfinity)
 | |
|             {
 | |
|                 return MathF.Ceiling(value);
 | |
|             }
 | |
|             else if (roundMode == FPRoundingMode.TowardsMinusInfinity)
 | |
|             {
 | |
|                 return MathF.Floor(value);
 | |
|             }
 | |
|             else /* if (roundMode == FPRoundingMode.TowardsZero) */
 | |
|             {
 | |
|                 return MathF.Truncate(value);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static int FloatToInt32(float value)
 | |
|         {
 | |
|             return SatF32ToS32(RoundF(value));
 | |
|         }
 | |
| 
 | |
|         public static int DoubleToInt32(double value)
 | |
|         {
 | |
|             return SatF64ToS32(Round(value));
 | |
|         }
 | |
| 
 | |
|         public static uint FloatToUInt32(float value)
 | |
|         {
 | |
|             return SatF32ToU32(RoundF(value));
 | |
|         }
 | |
| 
 | |
|         public static uint DoubleToUInt32(double value)
 | |
|         {
 | |
|             return SatF64ToU32(Round(value));
 | |
|         }
 | |
| #endregion
 | |
| 
 | |
| #region "Saturation"
 | |
|         public static int SatF32ToS32(float value)
 | |
|         {
 | |
|             if (float.IsNaN(value)) return 0;
 | |
| 
 | |
|             return value >= int.MaxValue ? int.MaxValue :
 | |
|                    value <= int.MinValue ? int.MinValue : (int)value;
 | |
|         }
 | |
| 
 | |
|         public static long SatF32ToS64(float value)
 | |
|         {
 | |
|             if (float.IsNaN(value)) return 0;
 | |
| 
 | |
|             return value >= long.MaxValue ? long.MaxValue :
 | |
|                    value <= long.MinValue ? long.MinValue : (long)value;
 | |
|         }
 | |
| 
 | |
|         public static uint SatF32ToU32(float value)
 | |
|         {
 | |
|             if (float.IsNaN(value)) return 0;
 | |
| 
 | |
|             return value >= uint.MaxValue ? uint.MaxValue :
 | |
|                    value <= uint.MinValue ? uint.MinValue : (uint)value;
 | |
|         }
 | |
| 
 | |
|         public static ulong SatF32ToU64(float value)
 | |
|         {
 | |
|             if (float.IsNaN(value)) return 0;
 | |
| 
 | |
|             return value >= ulong.MaxValue ? ulong.MaxValue :
 | |
|                    value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
 | |
|         }
 | |
| 
 | |
|         public static int SatF64ToS32(double value)
 | |
|         {
 | |
|             if (double.IsNaN(value)) return 0;
 | |
| 
 | |
|             return value >= int.MaxValue ? int.MaxValue :
 | |
|                    value <= int.MinValue ? int.MinValue : (int)value;
 | |
|         }
 | |
| 
 | |
|         public static long SatF64ToS64(double value)
 | |
|         {
 | |
|             if (double.IsNaN(value)) return 0;
 | |
| 
 | |
|             return value >= long.MaxValue ? long.MaxValue :
 | |
|                    value <= long.MinValue ? long.MinValue : (long)value;
 | |
|         }
 | |
| 
 | |
|         public static uint SatF64ToU32(double value)
 | |
|         {
 | |
|             if (double.IsNaN(value)) return 0;
 | |
| 
 | |
|             return value >= uint.MaxValue ? uint.MaxValue :
 | |
|                    value <= uint.MinValue ? uint.MinValue : (uint)value;
 | |
|         }
 | |
| 
 | |
|         public static ulong SatF64ToU64(double value)
 | |
|         {
 | |
|             if (double.IsNaN(value)) return 0;
 | |
| 
 | |
|             return value >= ulong.MaxValue ? ulong.MaxValue :
 | |
|                    value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
 | |
|         }
 | |
| #endregion
 | |
| 
 | |
| #region "Saturating"
 | |
|         public static long SignedSrcSignedDstSatQ(long op, int size)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             int eSize = 8 << size;
 | |
| 
 | |
|             long tMaxValue =  (1L << (eSize - 1)) - 1L;
 | |
|             long tMinValue = -(1L << (eSize - 1));
 | |
| 
 | |
|             if (op > tMaxValue)
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 return tMaxValue;
 | |
|             }
 | |
|             else if (op < tMinValue)
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 return tMinValue;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 return op;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static ulong SignedSrcUnsignedDstSatQ(long op, int size)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             int eSize = 8 << size;
 | |
| 
 | |
|             ulong tMaxValue = (1UL << eSize) - 1UL;
 | |
|             ulong tMinValue =  0UL;
 | |
| 
 | |
|             if (op > (long)tMaxValue)
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 return tMaxValue;
 | |
|             }
 | |
|             else if (op < (long)tMinValue)
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 return tMinValue;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 return (ulong)op;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static long UnsignedSrcSignedDstSatQ(ulong op, int size)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             int eSize = 8 << size;
 | |
| 
 | |
|             long tMaxValue = (1L << (eSize - 1)) - 1L;
 | |
| 
 | |
|             if (op > (ulong)tMaxValue)
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 return tMaxValue;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 return (long)op;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static ulong UnsignedSrcUnsignedDstSatQ(ulong op, int size)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             int eSize = 8 << size;
 | |
| 
 | |
|             ulong tMaxValue = (1UL << eSize) - 1UL;
 | |
| 
 | |
|             if (op > tMaxValue)
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 return tMaxValue;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 return op;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static long UnarySignedSatQAbsOrNeg(long op)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             if (op == long.MinValue)
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 return long.MaxValue;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 return op;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static long BinarySignedSatQAdd(long op1, long op2)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             long add = op1 + op2;
 | |
| 
 | |
|             if ((~(op1 ^ op2) & (op1 ^ add)) < 0L)
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 if (op1 < 0L)
 | |
|                 {
 | |
|                     return long.MinValue;
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     return long.MaxValue;
 | |
|                 }
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 return add;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static ulong BinaryUnsignedSatQAdd(ulong op1, ulong op2)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             ulong add = op1 + op2;
 | |
| 
 | |
|             if ((add < op1) && (add < op2))
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 return ulong.MaxValue;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 return add;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static long BinarySignedSatQSub(long op1, long op2)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             long sub = op1 - op2;
 | |
| 
 | |
|             if (((op1 ^ op2) & (op1 ^ sub)) < 0L)
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 if (op1 < 0L)
 | |
|                 {
 | |
|                     return long.MinValue;
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     return long.MaxValue;
 | |
|                 }
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 return sub;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static ulong BinaryUnsignedSatQSub(ulong op1, ulong op2)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             ulong sub = op1 - op2;
 | |
| 
 | |
|             if (op1 < op2)
 | |
|             {
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 return ulong.MinValue;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 return sub;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static long BinarySignedSatQAcc(ulong op1, long op2)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             if (op1 <= (ulong)long.MaxValue)
 | |
|             {
 | |
|                 // op1 from ulong.MinValue to (ulong)long.MaxValue
 | |
|                 // op2 from long.MinValue to long.MaxValue
 | |
| 
 | |
|                 long add = (long)op1 + op2;
 | |
| 
 | |
|                 if ((~op2 & add) < 0L)
 | |
|                 {
 | |
|                     context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                     return long.MaxValue;
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     return add;
 | |
|                 }
 | |
|             }
 | |
|             else if (op2 >= 0L)
 | |
|             {
 | |
|                 // op1 from (ulong)long.MaxValue + 1UL to ulong.MaxValue
 | |
|                 // op2 from (long)ulong.MinValue to long.MaxValue
 | |
| 
 | |
|                 context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                 return long.MaxValue;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 // op1 from (ulong)long.MaxValue + 1UL to ulong.MaxValue
 | |
|                 // op2 from long.MinValue to (long)ulong.MinValue - 1L
 | |
| 
 | |
|                 ulong add = op1 + (ulong)op2;
 | |
| 
 | |
|                 if (add > (ulong)long.MaxValue)
 | |
|                 {
 | |
|                     context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                     return long.MaxValue;
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     return (long)add;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public static ulong BinaryUnsignedSatQAcc(long op1, ulong op2)
 | |
|         {
 | |
|             ExecutionContext context = NativeInterface.GetContext();
 | |
| 
 | |
|             if (op1 >= 0L)
 | |
|             {
 | |
|                 // op1 from (long)ulong.MinValue to long.MaxValue
 | |
|                 // op2 from ulong.MinValue to ulong.MaxValue
 | |
| 
 | |
|                 ulong add = (ulong)op1 + op2;
 | |
| 
 | |
|                 if ((add < (ulong)op1) && (add < op2))
 | |
|                 {
 | |
|                     context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                     return ulong.MaxValue;
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     return add;
 | |
|                 }
 | |
|             }
 | |
|             else if (op2 > (ulong)long.MaxValue)
 | |
|             {
 | |
|                 // op1 from long.MinValue to (long)ulong.MinValue - 1L
 | |
|                 // op2 from (ulong)long.MaxValue + 1UL to ulong.MaxValue
 | |
| 
 | |
|                 return (ulong)op1 + op2;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 // op1 from long.MinValue to (long)ulong.MinValue - 1L
 | |
|                 // op2 from ulong.MinValue to (ulong)long.MaxValue
 | |
| 
 | |
|                 long add = op1 + (long)op2;
 | |
| 
 | |
|                 if (add < (long)ulong.MinValue)
 | |
|                 {
 | |
|                     context.Fpsr |= FPSR.Qc;
 | |
| 
 | |
|                     return ulong.MinValue;
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     return (ulong)add;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| #endregion
 | |
| 
 | |
| #region "Count"
 | |
|         public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
 | |
|         {
 | |
|             value ^= value >> 1;
 | |
| 
 | |
|             int highBit = size - 2;
 | |
| 
 | |
|             for (int bit = highBit; bit >= 0; bit--)
 | |
|             {
 | |
|                 if (((int)(value >> bit) & 0b1) != 0)
 | |
|                 {
 | |
|                     return (ulong)(highBit - bit);
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             return (ulong)(size - 1);
 | |
|         }
 | |
| 
 | |
|         private static readonly byte[] ClzNibbleTbl = { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
 | |
| 
 | |
|         public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
 | |
|         {
 | |
|             if (value == 0ul)
 | |
|             {
 | |
|                 return (ulong)size;
 | |
|             }
 | |
| 
 | |
|             int nibbleIdx = size;
 | |
|             int preCount, count = 0;
 | |
| 
 | |
|             do
 | |
|             {
 | |
|                 nibbleIdx -= 4;
 | |
|                 preCount = ClzNibbleTbl[(int)(value >> nibbleIdx) & 0b1111];
 | |
|                 count += preCount;
 | |
|             }
 | |
|             while (preCount == 4);
 | |
| 
 | |
|             return (ulong)count;
 | |
|         }
 | |
| #endregion
 | |
| 
 | |
| #region "Table"
 | |
|         public static V128 Tbl1(V128 vector, int bytes, V128 tb0)
 | |
|         {
 | |
|             return TblOrTbx(default, vector, bytes, tb0);
 | |
|         }
 | |
| 
 | |
|         public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1)
 | |
|         {
 | |
|             return TblOrTbx(default, vector, bytes, tb0, tb1);
 | |
|         }
 | |
| 
 | |
|         public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
 | |
|         {
 | |
|             return TblOrTbx(default, vector, bytes, tb0, tb1, tb2);
 | |
|         }
 | |
| 
 | |
|         public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
 | |
|         {
 | |
|             return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3);
 | |
|         }
 | |
| 
 | |
|         public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0)
 | |
|         {
 | |
|             return TblOrTbx(dest, vector, bytes, tb0);
 | |
|         }
 | |
| 
 | |
|         public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1)
 | |
|         {
 | |
|             return TblOrTbx(dest, vector, bytes, tb0, tb1);
 | |
|         }
 | |
| 
 | |
|         public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
 | |
|         {
 | |
|             return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2);
 | |
|         }
 | |
| 
 | |
|         public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
 | |
|         {
 | |
|             return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
 | |
|         }
 | |
| 
 | |
|         private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params V128[] tb)
 | |
|         {
 | |
|             byte[] res = new byte[16];
 | |
| 
 | |
|             if (dest != default)
 | |
|             {
 | |
|                 Buffer.BlockCopy(dest.ToArray(), 0, res, 0, bytes);
 | |
|             }
 | |
| 
 | |
|             byte[] table = new byte[tb.Length * 16];
 | |
| 
 | |
|             for (byte index = 0; index < tb.Length; index++)
 | |
|             {
 | |
|                 Buffer.BlockCopy(tb[index].ToArray(), 0, table, index * 16, 16);
 | |
|             }
 | |
| 
 | |
|             byte[] v = vector.ToArray();
 | |
| 
 | |
|             for (byte index = 0; index < bytes; index++)
 | |
|             {
 | |
|                 byte tblIndex = v[index];
 | |
| 
 | |
|                 if (tblIndex < table.Length)
 | |
|                 {
 | |
|                     res[index] = table[tblIndex];
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             return new V128(res);
 | |
|         }
 | |
| #endregion
 | |
| 
 | |
| #region "Crc32"
 | |
|         private const uint Crc32RevPoly  = 0xedb88320;
 | |
|         private const uint Crc32cRevPoly = 0x82f63b78;
 | |
| 
 | |
|         public static uint Crc32b(uint crc, byte   value) => Crc32 (crc, Crc32RevPoly, value);
 | |
|         public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
 | |
|         public static uint Crc32w(uint crc, uint   value) => Crc32w(crc, Crc32RevPoly, value);
 | |
|         public static uint Crc32x(uint crc, ulong  value) => Crc32x(crc, Crc32RevPoly, value);
 | |
| 
 | |
|         public static uint Crc32cb(uint crc, byte   value) => Crc32 (crc, Crc32cRevPoly, value);
 | |
|         public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
 | |
|         public static uint Crc32cw(uint crc, uint   value) => Crc32w(crc, Crc32cRevPoly, value);
 | |
|         public static uint Crc32cx(uint crc, ulong  value) => Crc32x(crc, Crc32cRevPoly, value);
 | |
| 
 | |
|         private static uint Crc32h(uint crc, uint poly, ushort val)
 | |
|         {
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 0));
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 8));
 | |
| 
 | |
|             return crc;
 | |
|         }
 | |
| 
 | |
|         private static uint Crc32w(uint crc, uint poly, uint val)
 | |
|         {
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 0));
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 8));
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 16));
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 24));
 | |
| 
 | |
|             return crc;
 | |
|         }
 | |
| 
 | |
|         private static uint Crc32x(uint crc, uint poly, ulong val)
 | |
|         {
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 0));
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 8));
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 16));
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 24));
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 32));
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 40));
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 48));
 | |
|             crc = Crc32(crc, poly, (byte)(val >> 56));
 | |
| 
 | |
|             return crc;
 | |
|         }
 | |
| 
 | |
|         private static uint Crc32(uint crc, uint poly, byte val)
 | |
|         {
 | |
|             crc ^= val;
 | |
| 
 | |
|             for (int bit = 7; bit >= 0; bit--)
 | |
|             {
 | |
|                 uint mask = (uint)(-(int)(crc & 1));
 | |
| 
 | |
|                 crc = (crc >> 1) ^ (poly & mask);
 | |
|             }
 | |
| 
 | |
|             return crc;
 | |
|         }
 | |
| #endregion
 | |
| 
 | |
| #region "Aes"
 | |
|         public static V128 Decrypt(V128 value, V128 roundKey)
 | |
|         {
 | |
|             return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey));
 | |
|         }
 | |
| 
 | |
|         public static V128 Encrypt(V128 value, V128 roundKey)
 | |
|         {
 | |
|             return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey));
 | |
|         }
 | |
| 
 | |
|         public static V128 InverseMixColumns(V128 value)
 | |
|         {
 | |
|             return CryptoHelper.AesInvMixColumns(value);
 | |
|         }
 | |
| 
 | |
|         public static V128 MixColumns(V128 value)
 | |
|         {
 | |
|             return CryptoHelper.AesMixColumns(value);
 | |
|         }
 | |
| #endregion
 | |
| 
 | |
| #region "Sha1"
 | |
|         public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk)
 | |
|         {
 | |
|             for (int e = 0; e <= 3; e++)
 | |
|             {
 | |
|                 uint t = ShaChoose(hash_abcd.Extract<uint>(1),
 | |
|                                    hash_abcd.Extract<uint>(2),
 | |
|                                    hash_abcd.Extract<uint>(3));
 | |
| 
 | |
|                 hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
 | |
| 
 | |
|                 t = Rol(hash_abcd.Extract<uint>(1), 30);
 | |
| 
 | |
|                 hash_abcd.Insert(1, t);
 | |
| 
 | |
|                 Rol32_160(ref hash_e, ref hash_abcd);
 | |
|             }
 | |
| 
 | |
|             return hash_abcd;
 | |
|         }
 | |
| 
 | |
|         public static uint FixedRotate(uint hash_e)
 | |
|         {
 | |
|             return hash_e.Rol(30);
 | |
|         }
 | |
| 
 | |
|         public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk)
 | |
|         {
 | |
|             for (int e = 0; e <= 3; e++)
 | |
|             {
 | |
|                 uint t = ShaMajority(hash_abcd.Extract<uint>(1),
 | |
|                                      hash_abcd.Extract<uint>(2),
 | |
|                                      hash_abcd.Extract<uint>(3));
 | |
| 
 | |
|                 hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
 | |
| 
 | |
|                 t = Rol(hash_abcd.Extract<uint>(1), 30);
 | |
| 
 | |
|                 hash_abcd.Insert(1, t);
 | |
| 
 | |
|                 Rol32_160(ref hash_e, ref hash_abcd);
 | |
|             }
 | |
| 
 | |
|             return hash_abcd;
 | |
|         }
 | |
| 
 | |
|         public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk)
 | |
|         {
 | |
|             for (int e = 0; e <= 3; e++)
 | |
|             {
 | |
|                 uint t = ShaParity(hash_abcd.Extract<uint>(1),
 | |
|                                    hash_abcd.Extract<uint>(2),
 | |
|                                    hash_abcd.Extract<uint>(3));
 | |
| 
 | |
|                 hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
 | |
| 
 | |
|                 t = Rol(hash_abcd.Extract<uint>(1), 30);
 | |
| 
 | |
|                 hash_abcd.Insert(1, t);
 | |
| 
 | |
|                 Rol32_160(ref hash_e, ref hash_abcd);
 | |
|             }
 | |
| 
 | |
|             return hash_abcd;
 | |
|         }
 | |
| 
 | |
|         public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
 | |
|         {
 | |
|             ulong t2 = w4_7.Extract<ulong>(0);
 | |
|             ulong t1 = w0_3.Extract<ulong>(1);
 | |
| 
 | |
|             V128 result = new V128(t1, t2);
 | |
| 
 | |
|             return result ^ (w0_3 ^ w8_11);
 | |
|         }
 | |
| 
 | |
|         public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15)
 | |
|         {
 | |
|             V128 t = tw0_3 ^ (w12_15 >> 32);
 | |
| 
 | |
|             uint tE0 = t.Extract<uint>(0);
 | |
|             uint tE1 = t.Extract<uint>(1);
 | |
|             uint tE2 = t.Extract<uint>(2);
 | |
|             uint tE3 = t.Extract<uint>(3);
 | |
| 
 | |
|             return new V128(tE0.Rol(1), tE1.Rol(1), tE2.Rol(1), tE3.Rol(1) ^ tE0.Rol(2));
 | |
|         }
 | |
| 
 | |
|         private static void Rol32_160(ref uint y, ref V128 x)
 | |
|         {
 | |
|             uint xE3 = x.Extract<uint>(3);
 | |
| 
 | |
|             x <<= 32;
 | |
|             x.Insert(0, y);
 | |
| 
 | |
|             y = xE3;
 | |
|         }
 | |
| 
 | |
|         private static uint ShaChoose(uint x, uint y, uint z)
 | |
|         {
 | |
|             return ((y ^ z) & x) ^ z;
 | |
|         }
 | |
| 
 | |
|         private static uint ShaMajority(uint x, uint y, uint z)
 | |
|         {
 | |
|             return (x & y) | ((x | y) & z);
 | |
|         }
 | |
| 
 | |
|         private static uint ShaParity(uint x, uint y, uint z)
 | |
|         {
 | |
|             return x ^ y ^ z;
 | |
|         }
 | |
| 
 | |
|         private static uint Rol(this uint value, int count)
 | |
|         {
 | |
|             return (value << count) | (value >> (32 - count));
 | |
|         }
 | |
| #endregion
 | |
| 
 | |
| #region "Sha256"
 | |
|         public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk)
 | |
|         {
 | |
|             return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
 | |
|         }
 | |
| 
 | |
|         public static V128 HashUpper(V128 hash_efgh, V128 hash_abcd, V128 wk)
 | |
|         {
 | |
|             return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
 | |
|         }
 | |
| 
 | |
|         public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7)
 | |
|         {
 | |
|             V128 result = new V128();
 | |
| 
 | |
|             for (int e = 0; e <= 3; e++)
 | |
|             {
 | |
|                 uint elt = (e <= 2 ? w0_3 : w4_7).Extract<uint>(e <= 2 ? e + 1 : 0);
 | |
| 
 | |
|                 elt = elt.Ror(7) ^ elt.Ror(18) ^ elt.Lsr(3);
 | |
| 
 | |
|                 elt += w0_3.Extract<uint>(e);
 | |
| 
 | |
|                 result.Insert(e, elt);
 | |
|             }
 | |
| 
 | |
|             return result;
 | |
|         }
 | |
| 
 | |
|         public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15)
 | |
|         {
 | |
|             V128 result = new V128();
 | |
| 
 | |
|             ulong t1 = w12_15.Extract<ulong>(1);
 | |
| 
 | |
|             for (int e = 0; e <= 1; e++)
 | |
|             {
 | |
|                 uint elt = t1.ULongPart(e);
 | |
| 
 | |
|                 elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
 | |
| 
 | |
|                 elt += w0_3.Extract<uint>(e) + w8_11.Extract<uint>(e + 1);
 | |
| 
 | |
|                 result.Insert(e, elt);
 | |
|             }
 | |
| 
 | |
|             t1 = result.Extract<ulong>(0);
 | |
| 
 | |
|             for (int e = 2; e <= 3; e++)
 | |
|             {
 | |
|                 uint elt = t1.ULongPart(e - 2);
 | |
| 
 | |
|                 elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
 | |
| 
 | |
|                 elt += w0_3.Extract<uint>(e) + (e == 2 ? w8_11 : w12_15).Extract<uint>(e == 2 ? 3 : 0);
 | |
| 
 | |
|                 result.Insert(e, elt);
 | |
|             }
 | |
| 
 | |
|             return result;
 | |
|         }
 | |
| 
 | |
|         private static V128 Sha256Hash(V128 x, V128 y, V128 w, bool part1)
 | |
|         {
 | |
|             for (int e = 0; e <= 3; e++)
 | |
|             {
 | |
|                 uint chs = ShaChoose(y.Extract<uint>(0),
 | |
|                                      y.Extract<uint>(1),
 | |
|                                      y.Extract<uint>(2));
 | |
| 
 | |
|                 uint maj = ShaMajority(x.Extract<uint>(0),
 | |
|                                        x.Extract<uint>(1),
 | |
|                                        x.Extract<uint>(2));
 | |
| 
 | |
|                 uint t1 = y.Extract<uint>(3) + ShaHashSigma1(y.Extract<uint>(0)) + chs + w.Extract<uint>(e);
 | |
| 
 | |
|                 uint t2 = t1 + x.Extract<uint>(3);
 | |
| 
 | |
|                 x.Insert(3, t2);
 | |
| 
 | |
|                 t2 = t1 + ShaHashSigma0(x.Extract<uint>(0)) + maj;
 | |
| 
 | |
|                 y.Insert(3, t2);
 | |
| 
 | |
|                 Rol32_256(ref y, ref x);
 | |
|             }
 | |
| 
 | |
|             return part1 ? x : y;
 | |
|         }
 | |
| 
 | |
|         private static void Rol32_256(ref V128 y, ref V128 x)
 | |
|         {
 | |
|             uint yE3 = y.Extract<uint>(3);
 | |
|             uint xE3 = x.Extract<uint>(3);
 | |
| 
 | |
|             y <<= 32;
 | |
|             x <<= 32;
 | |
| 
 | |
|             y.Insert(0, xE3);
 | |
|             x.Insert(0, yE3);
 | |
|         }
 | |
| 
 | |
|         private static uint ShaHashSigma0(uint x)
 | |
|         {
 | |
|             return x.Ror(2) ^ x.Ror(13) ^ x.Ror(22);
 | |
|         }
 | |
| 
 | |
|         private static uint ShaHashSigma1(uint x)
 | |
|         {
 | |
|             return x.Ror(6) ^ x.Ror(11) ^ x.Ror(25);
 | |
|         }
 | |
| 
 | |
|         private static uint Ror(this uint value, int count)
 | |
|         {
 | |
|             return (value >> count) | (value << (32 - count));
 | |
|         }
 | |
| 
 | |
|         private static uint Lsr(this uint value, int count)
 | |
|         {
 | |
|             return value >> count;
 | |
|         }
 | |
| 
 | |
|         private static uint ULongPart(this ulong value, int part)
 | |
|         {
 | |
|             return part == 0
 | |
|                 ? (uint)(value & 0xFFFFFFFFUL)
 | |
|                 : (uint)(value >> 32);
 | |
|         }
 | |
| #endregion
 | |
| 
 | |
|         public static V128 PolynomialMult64_128(ulong op1, ulong op2)
 | |
|         {
 | |
|             V128 result = V128.Zero;
 | |
| 
 | |
|             V128 op2_128 = new V128(op2, 0);
 | |
| 
 | |
|             for (int i = 0; i < 64; i++)
 | |
|             {
 | |
|                 if (((op1 >> i) & 1) == 1)
 | |
|                 {
 | |
|                     result ^= op2_128 << i;
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             return result;
 | |
|         }
 | |
|     }
 | |
| }
 |