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https://github.com/Ryujinx/Ryujinx.git
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cdbb689b80
* Add support for dynamic docking/undocking As SurfaceFlinger is now working more accurately, we can now support dynamic configuration of docking mode :) * Simplify a bt the code * Fix import ordering * Remove unused argument
82 lines
2.6 KiB
C#
82 lines
2.6 KiB
C#
using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
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using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService
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{
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class IApplicationProxy : IpcService
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{
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public IApplicationProxy() { }
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[Command(0)]
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// GetCommonStateGetter() -> object<nn::am::service::ICommonStateGetter>
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public ResultCode GetCommonStateGetter(ServiceCtx context)
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{
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MakeObject(context, new ICommonStateGetter());
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return ResultCode.Success;
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}
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[Command(1)]
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// GetSelfController() -> object<nn::am::service::ISelfController>
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public ResultCode GetSelfController(ServiceCtx context)
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{
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MakeObject(context, new ISelfController(context.Device.System));
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return ResultCode.Success;
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}
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[Command(2)]
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// GetWindowController() -> object<nn::am::service::IWindowController>
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public ResultCode GetWindowController(ServiceCtx context)
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{
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MakeObject(context, new IWindowController());
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return ResultCode.Success;
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}
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[Command(3)]
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// GetAudioController() -> object<nn::am::service::IAudioController>
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public ResultCode GetAudioController(ServiceCtx context)
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{
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MakeObject(context, new IAudioController());
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return ResultCode.Success;
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}
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[Command(4)]
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// GetDisplayController() -> object<nn::am::service::IDisplayController>
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public ResultCode GetDisplayController(ServiceCtx context)
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{
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MakeObject(context, new IDisplayController());
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return ResultCode.Success;
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}
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[Command(11)]
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// GetLibraryAppletCreator() -> object<nn::am::service::ILibraryAppletCreator>
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public ResultCode GetLibraryAppletCreator(ServiceCtx context)
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{
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MakeObject(context, new ILibraryAppletCreator());
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return ResultCode.Success;
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}
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[Command(20)]
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// GetApplicationFunctions() -> object<nn::am::service::IApplicationFunctions>
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public ResultCode GetApplicationFunctions(ServiceCtx context)
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{
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MakeObject(context, new IApplicationFunctions(context.Device.System));
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return ResultCode.Success;
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}
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[Command(1000)]
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// GetDebugFunctions() -> object<nn::am::service::IDebugFunctions>
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public ResultCode GetDebugFunctions(ServiceCtx context)
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{
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MakeObject(context, new IDebugFunctions());
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return ResultCode.Success;
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}
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}
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} |