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Ryujinx/Ryujinx.Graphics.Gpu
History
gdkchan ff2bac9c90 Implement MME shadow RAM (#987)
2020-03-13 12:30:26 +11:00
..
Engine
Support compute uniform buffers emulated with global memory (#924)
2020-02-11 01:10:05 +01:00
Image
Only enumerate cached textures that are modified when flushing. (#918)
2020-02-07 08:49:26 +11:00
Memory
Compare shader code using a span instead of individual reads. (#917)
2020-02-03 20:11:22 +01:00
Shader
Compare shader code using a span instead of individual reads. (#917)
2020-02-03 20:11:22 +01:00
State
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ClassId.cs
…
Constants.cs
Support compute uniform buffers emulated with global memory (#924)
2020-02-11 01:10:05 +01:00
DmaPusher.cs
…
GpuContext.cs
…
GraphicsConfig.cs
…
MacroInterpreter.cs
Implement MME shadow RAM (#987)
2020-03-13 12:30:26 +11:00
MethodParams.cs
…
NvGpuFifo.cs
Implement MME shadow RAM (#987)
2020-03-13 12:30:26 +11:00
NvGpuFifoMeth.cs
Implement MME shadow RAM (#987)
2020-03-13 12:30:26 +11:00
Ryujinx.Graphics.Gpu.csproj
…
ShadowRamControl.cs
Implement MME shadow RAM (#987)
2020-03-13 12:30:26 +11:00
Window.cs
…
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