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daniel
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Ryujinx
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8d168574eb04ae1e7026ac2b058e3b184f068fae
Ryujinx
/
Ryujinx.Graphics.Texture
History
gdkchan
11a7c99764
Support 3D BC4 and BC5 compressed textures (
#1655
)
...
* Support 3D BC4 and BC5 compressed textures * PR feedback * Fix some typos
2020-11-01 15:32:53 -03:00
..
Astc
Supper 2D array ASTC compressed texture formats decoding (
#1593
)
2020-10-02 11:22:23 +10:00
BCnDecoder.cs
Support 3D BC4 and BC5 compressed textures (
#1655
)
2020-11-01 15:32:53 -03:00
BlockLinearConstants.cs
…
BlockLinearLayout.cs
Fix buffer to 3D texture copy (
#1354
)
2020-07-04 01:37:36 +02:00
Bpp12Pixel.cs
Optimize texture format conversion, and MethodCopyBuffer (
#1274
)
2020-06-13 19:31:06 -03:00
LayoutConverter.cs
New NVDEC and VIC implementation (
#1384
)
2020-07-12 05:07:01 +02:00
OffsetCalculator.cs
New NVDEC and VIC implementation (
#1384
)
2020-07-12 05:07:01 +02:00
Ryujinx.Graphics.Texture.csproj
Upgrade projects to C#8 (
#1193
)
2020-05-04 12:14:48 +10:00
Size.cs
…
SizeCalculator.cs
Fix texture level offset/size calculation when sparse tile width is > 1 (
#1142
)
2020-04-25 23:40:20 +10:00
SizeInfo.cs
…