mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-28 17:21:22 -08:00
caa181edf2
* save common implementation * remove zero userid check * Renamed UserId to UInt128 * fix index in hex conversion
38 lines
965 B
C#
38 lines
965 B
C#
using Ryujinx.HLE.Utilities;
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using System;
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namespace Ryujinx.HLE.HOS.SystemState
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{
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class UserProfile
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{
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private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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public UInt128 Uuid { get; private set; }
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public string Name { get; private set; }
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public long LastModifiedTimestamp { get; private set; }
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public OpenCloseState AccountState { get; set; }
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public OpenCloseState OnlinePlayState { get; set; }
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public UserProfile(UInt128 Uuid, string Name)
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{
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this.Uuid = Uuid;
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this.Name = Name;
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LastModifiedTimestamp = 0;
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AccountState = OpenCloseState.Closed;
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OnlinePlayState = OpenCloseState.Closed;
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UpdateTimestamp();
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}
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private void UpdateTimestamp()
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{
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LastModifiedTimestamp = (long)(DateTime.Now - Epoch).TotalSeconds;
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}
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}
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}
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