mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-26 22:11:21 -08:00
c46edfab85
* Updated all NuGet packages to latest, and updated the framework from .NET Core 3.0 to 3.1. * Updating appveyor settings for 3.1 Updating appveyor to use the netcoreapp3.1 path instead of 3.0. * Removing unneeded NuGet package System.Runtime.CompilerServices.Unsafe. * Removing unused NuGet package SharpFontCore. * Removing unused NuGet package TimeZoneConverter.Posix * Cleaning up by adding newline to a csproj. * Simplfying a NuGet conditional include, and adding a warning disable for an annoying NuGet package. * I'm not sure if .travis.yml is still used, but I'm updating its 'dotnet' version to the correct SDK. * Making the runtime version into its own environment variable so it's a bit easier to change in the future. * Removing OpenTK.NetStandard reference from Ryujinx.Common * Fixing indentation in Common.csproj * Updating the README to specify .NET Core 3.1. * Reverting the update of the GTKSharp package so it doesn't block the PR.
25 lines
949 B
XML
25 lines
949 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<ItemGroup>
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<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj" />
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</ItemGroup>
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<PropertyGroup>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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</Project>
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