mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-25 06:21:21 -08:00
11222516c4
* gui/gpu: Implement setting and toggle for Aspect Ratio * address gdkchan feedback and add 16:10 * fix config.json file * Fix rebase * Address gdkchan feedback * Address rip feedback * Fix aspectWidth
179 lines
5.6 KiB
C#
179 lines
5.6 KiB
C#
using OpenTK.Graphics;
|
|
using OpenTK.Graphics.OpenGL;
|
|
using Ryujinx.Graphics.GAL;
|
|
using Ryujinx.Graphics.OpenGL.Image;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.OpenGL
|
|
{
|
|
class Window : IWindow, IDisposable
|
|
{
|
|
private readonly Renderer _renderer;
|
|
|
|
private int _width;
|
|
private int _height;
|
|
|
|
private int _copyFramebufferHandle;
|
|
|
|
internal BackgroundContextWorker BackgroundContext { get; private set; }
|
|
|
|
public Window(Renderer renderer)
|
|
{
|
|
_renderer = renderer;
|
|
}
|
|
|
|
public void Present(ITexture texture, ImageCrop crop)
|
|
{
|
|
GL.Disable(EnableCap.FramebufferSrgb);
|
|
|
|
CopyTextureToFrameBufferRGB(0, GetCopyFramebufferHandleLazy(), (TextureView)texture, crop);
|
|
|
|
GL.Enable(EnableCap.FramebufferSrgb);
|
|
}
|
|
|
|
public void SetSize(int width, int height)
|
|
{
|
|
_width = width;
|
|
_height = height;
|
|
}
|
|
|
|
private void CopyTextureToFrameBufferRGB(int drawFramebuffer, int readFramebuffer, TextureView view, ImageCrop crop)
|
|
{
|
|
bool[] oldFramebufferColorWritemask = new bool[4];
|
|
|
|
(int oldDrawFramebufferHandle, int oldReadFramebufferHandle) = ((Pipeline)_renderer.Pipeline).GetBoundFramebuffers();
|
|
|
|
GL.GetBoolean(GetIndexedPName.ColorWritemask, drawFramebuffer, oldFramebufferColorWritemask);
|
|
|
|
GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, drawFramebuffer);
|
|
GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, readFramebuffer);
|
|
|
|
TextureView viewConverted = view.Format.IsBgra8() ? _renderer.TextureCopy.BgraSwap(view) : view;
|
|
|
|
GL.FramebufferTexture(
|
|
FramebufferTarget.ReadFramebuffer,
|
|
FramebufferAttachment.ColorAttachment0,
|
|
viewConverted.Handle,
|
|
0);
|
|
|
|
GL.ReadBuffer(ReadBufferMode.ColorAttachment0);
|
|
|
|
GL.Disable(EnableCap.RasterizerDiscard);
|
|
GL.Disable(IndexedEnableCap.ScissorTest, 0);
|
|
|
|
GL.Clear(ClearBufferMask.ColorBufferBit);
|
|
|
|
int srcX0, srcX1, srcY0, srcY1;
|
|
float scale = view.ScaleFactor;
|
|
|
|
if (crop.Left == 0 && crop.Right == 0)
|
|
{
|
|
srcX0 = 0;
|
|
srcX1 = (int)(view.Width / scale);
|
|
}
|
|
else
|
|
{
|
|
srcX0 = crop.Left;
|
|
srcX1 = crop.Right;
|
|
}
|
|
|
|
if (crop.Top == 0 && crop.Bottom == 0)
|
|
{
|
|
srcY0 = 0;
|
|
srcY1 = (int)(view.Height / scale);
|
|
}
|
|
else
|
|
{
|
|
srcY0 = crop.Top;
|
|
srcY1 = crop.Bottom;
|
|
}
|
|
|
|
if (scale != 1f)
|
|
{
|
|
srcX0 = (int)(srcX0 * scale);
|
|
srcY0 = (int)(srcY0 * scale);
|
|
srcX1 = (int)Math.Ceiling(srcX1 * scale);
|
|
srcY1 = (int)Math.Ceiling(srcY1 * scale);
|
|
}
|
|
|
|
float ratioX = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _height * crop.AspectRatioX / (_width * crop.AspectRatioY));
|
|
float ratioY = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _width * crop.AspectRatioY / (_height * crop.AspectRatioX));
|
|
|
|
int dstWidth = (int)(_width * ratioX);
|
|
int dstHeight = (int)(_height * ratioY);
|
|
|
|
int dstPaddingX = (_width - dstWidth) / 2;
|
|
int dstPaddingY = (_height - dstHeight) / 2;
|
|
|
|
int dstX0 = crop.FlipX ? _width - dstPaddingX : dstPaddingX;
|
|
int dstX1 = crop.FlipX ? dstPaddingX : _width - dstPaddingX;
|
|
|
|
int dstY0 = crop.FlipY ? dstPaddingY : _height - dstPaddingY;
|
|
int dstY1 = crop.FlipY ? _height - dstPaddingY : dstPaddingY;
|
|
|
|
GL.BlitFramebuffer(
|
|
srcX0,
|
|
srcY0,
|
|
srcX1,
|
|
srcY1,
|
|
dstX0,
|
|
dstY0,
|
|
dstX1,
|
|
dstY1,
|
|
ClearBufferMask.ColorBufferBit,
|
|
BlitFramebufferFilter.Linear);
|
|
|
|
// Remove Alpha channel
|
|
GL.ColorMask(drawFramebuffer, false, false, false, true);
|
|
GL.ClearBuffer(ClearBuffer.Color, 0, new float[] { 0.0f, 0.0f, 0.0f, 1.0f });
|
|
GL.ColorMask(drawFramebuffer,
|
|
oldFramebufferColorWritemask[0],
|
|
oldFramebufferColorWritemask[1],
|
|
oldFramebufferColorWritemask[2],
|
|
oldFramebufferColorWritemask[3]);
|
|
|
|
GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, oldReadFramebufferHandle);
|
|
GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, oldDrawFramebufferHandle);
|
|
|
|
((Pipeline)_renderer.Pipeline).RestoreScissor0Enable();
|
|
((Pipeline)_renderer.Pipeline).RestoreRasterizerDiscard();
|
|
|
|
if (viewConverted != view)
|
|
{
|
|
viewConverted.Dispose();
|
|
}
|
|
}
|
|
|
|
private int GetCopyFramebufferHandleLazy()
|
|
{
|
|
int handle = _copyFramebufferHandle;
|
|
|
|
if (handle == 0)
|
|
{
|
|
handle = GL.GenFramebuffer();
|
|
|
|
_copyFramebufferHandle = handle;
|
|
}
|
|
|
|
return handle;
|
|
}
|
|
|
|
public void InitializeBackgroundContext(IGraphicsContext baseContext)
|
|
{
|
|
BackgroundContext = new BackgroundContextWorker(baseContext);
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
BackgroundContext.Dispose();
|
|
|
|
if (_copyFramebufferHandle != 0)
|
|
{
|
|
GL.DeleteFramebuffer(_copyFramebufferHandle);
|
|
|
|
_copyFramebufferHandle = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|