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https://github.com/Ryujinx/Ryujinx.git
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fb1d9493a3
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
83 lines
2.1 KiB
C#
83 lines
2.1 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Am
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{
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class IStorageAccessor : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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private IStorage _storage;
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public IStorageAccessor(IStorage storage)
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, GetSize },
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{ 10, Write },
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{ 11, Read }
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};
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_storage = storage;
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}
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public long GetSize(ServiceCtx context)
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{
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context.ResponseData.Write((long)_storage.Data.Length);
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return 0;
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}
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public long Write(ServiceCtx context)
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{
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//TODO: Error conditions.
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long writePosition = context.RequestData.ReadInt64();
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(long position, long size) = context.Request.GetBufferType0x21();
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if (size > 0)
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{
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long maxSize = _storage.Data.Length - writePosition;
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if (size > maxSize)
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{
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size = maxSize;
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}
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byte[] data = context.Memory.ReadBytes(position, size);
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Buffer.BlockCopy(data, 0, _storage.Data, (int)writePosition, (int)size);
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}
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return 0;
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}
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public long Read(ServiceCtx context)
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{
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//TODO: Error conditions.
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long readPosition = context.RequestData.ReadInt64();
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(long position, long size) = context.Request.GetBufferType0x22();
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byte[] data;
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if (_storage.Data.Length > size)
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{
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data = new byte[size];
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Buffer.BlockCopy(_storage.Data, 0, data, 0, (int)size);
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}
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else
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{
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data = _storage.Data;
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}
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context.Memory.WriteBytes(position, data);
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return 0;
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}
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}
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} |