Ryujinx/src/Ryujinx.Graphics.Vulkan/Shaders/DepthStencilClearFragmentShaderSource.frag
gdkchan 153b8bfc7c
Implement support for masked stencil clears on Vulkan (#5589)
* Implement support for masked stencil clears on Vulkan

* PR feedback
2023-08-18 05:25:54 +00:00

8 lines
114 B
GLSL

#version 450 core
layout (location = 0) in vec4 clear_colour;
void main()
{
gl_FragDepth = clear_colour.x;
}