Files
Ryujinx/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/PlayState.cs
2018-12-01 14:38:15 -06:00

10 lines
166 B
C#

namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
{
internal enum PlayState : byte
{
Playing = 0,
Stopped = 1,
Paused = 2
}
}