Files
Ryujinx/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceChannelResourceIn.cs
2018-12-01 14:38:15 -06:00

11 lines
230 B
C#

using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
{
[StructLayout(LayoutKind.Sequential, Size = 0x70, Pack = 1)]
internal struct VoiceChannelResourceIn
{
//???
}
}