Files
Ryujinx/Ryujinx.HLE/HOS/Services/Aud/AudioRendererParameter.cs
2018-12-01 14:38:15 -06:00

23 lines
618 B
C#

using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Aud
{
[StructLayout(LayoutKind.Sequential)]
internal struct AudioRendererParameter
{
public int SampleRate;
public int SampleCount;
public int Unknown8;
public int MixCount;
public int VoiceCount;
public int SinkCount;
public int EffectCount;
public int PerformanceManagerCount;
public int VoiceDropEnable;
public int SplitterCount;
public int SplitterDestinationDataCount;
public int Unknown2C;
public int Revision;
}
}