mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-23 11:21:21 -08:00
594246ea47
* add settings windows and children views * Expose hotkeys configuration on the UI * Remove double spacing from locale JSON * simplify button assigner * add cemuhook buttons and title to locale * move common button assigner to own class * cancel button assigner when window is closed * remove unused setting * address review. fix controller profile not loading default when switching devices * fix updater file name * Input cleanup (#37) * addressed review * add device type to controller device checks * change accessibility modifier of public classes to internal * Update Ryujinx.Ava/Ui/ViewModels/ControllerSettingsViewModel.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update de_DE.json * Update de_DE.json * Update tr_TR.json Translated newly added lines * Update it_IT.json * fix rebase * update avalonia * fix wrong key used for button text * Align settings window elements * Tabs to spaces * Update brazilian portuguese translation * Minor improvement on brazilian portuguese translation * fix turkish translation * remove unused text * change view related classes to public * unsubscribe from deferred event if dialog is closed * Load the default language before loading any other when switching languages * Make controller settings more compact * increase default width of settings window, reduce profile buttons width Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: MutantAura <44103205+MutantAura@users.noreply.github.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com>
111 lines
2.8 KiB
C#
111 lines
2.8 KiB
C#
using Avalonia.Controls;
|
|
using Avalonia.Input;
|
|
using Ryujinx.Ava.Common.Locale;
|
|
using Ryujinx.Input;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
|
|
using AvaKey = Avalonia.Input.Key;
|
|
using Key = Ryujinx.Input.Key;
|
|
|
|
namespace Ryujinx.Ava.Input
|
|
{
|
|
internal class AvaloniaKeyboardDriver : IGamepadDriver
|
|
{
|
|
private static readonly string[] _keyboardIdentifers = new string[1] { "0" };
|
|
private readonly Control _control;
|
|
private readonly HashSet<AvaKey> _pressedKeys;
|
|
|
|
public event EventHandler<KeyEventArgs> KeyPressed;
|
|
public event EventHandler<KeyEventArgs> KeyRelease;
|
|
public event EventHandler<string> TextInput;
|
|
|
|
public string DriverName => "Avalonia";
|
|
|
|
public ReadOnlySpan<string> GamepadsIds => _keyboardIdentifers;
|
|
|
|
public AvaloniaKeyboardDriver(Control control)
|
|
{
|
|
_control = control;
|
|
_pressedKeys = new HashSet<AvaKey>();
|
|
|
|
_control.KeyDown += OnKeyPress;
|
|
_control.KeyUp += OnKeyRelease;
|
|
_control.TextInput += Control_TextInput;
|
|
}
|
|
|
|
private void Control_TextInput(object sender, TextInputEventArgs e)
|
|
{
|
|
TextInput?.Invoke(this, e.Text);
|
|
}
|
|
|
|
public event Action<string> OnGamepadConnected
|
|
{
|
|
add { }
|
|
remove { }
|
|
}
|
|
|
|
public event Action<string> OnGamepadDisconnected
|
|
{
|
|
add { }
|
|
remove { }
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Dispose(true);
|
|
}
|
|
|
|
public IGamepad GetGamepad(string id)
|
|
{
|
|
if (!_keyboardIdentifers[0].Equals(id))
|
|
{
|
|
return null;
|
|
}
|
|
|
|
return new AvaloniaKeyboard(this, _keyboardIdentifers[0], LocaleManager.Instance["AllKeyboards"]);
|
|
}
|
|
|
|
protected virtual void Dispose(bool disposing)
|
|
{
|
|
if (disposing)
|
|
{
|
|
_control.KeyUp -= OnKeyPress;
|
|
_control.KeyDown -= OnKeyRelease;
|
|
}
|
|
}
|
|
|
|
protected void OnKeyPress(object sender, KeyEventArgs args)
|
|
{
|
|
AvaKey key = args.Key;
|
|
|
|
_pressedKeys.Add(args.Key);
|
|
|
|
KeyPressed?.Invoke(this, args);
|
|
}
|
|
|
|
protected void OnKeyRelease(object sender, KeyEventArgs args)
|
|
{
|
|
_pressedKeys.Remove(args.Key);
|
|
|
|
KeyRelease?.Invoke(this, args);
|
|
}
|
|
|
|
internal bool IsPressed(Key key)
|
|
{
|
|
if (key == Key.Unbound || key == Key.Unknown)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
AvaloniaMappingHelper.TryGetAvaKey(key, out var nativeKey);
|
|
|
|
return _pressedKeys.Contains(nativeKey);
|
|
}
|
|
|
|
public void ResetKeys()
|
|
{
|
|
_pressedKeys.Clear();
|
|
}
|
|
}
|
|
} |