mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-27 04:21:21 -08:00
e7559f128f
* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref
21 lines
366 B
C#
21 lines
366 B
C#
using System;
|
|
|
|
namespace Ryujinx.Graphics.Gal
|
|
{
|
|
public interface IGalRenderer
|
|
{
|
|
void QueueAction(Action ActionMthd);
|
|
|
|
void RunActions();
|
|
|
|
IGalBlend Blend { get; }
|
|
|
|
IGalFrameBuffer FrameBuffer { get; }
|
|
|
|
IGalRasterizer Rasterizer { get; }
|
|
|
|
IGalShader Shader { get; }
|
|
|
|
IGalTexture Texture { get; }
|
|
}
|
|
} |