mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-28 20:41:21 -08:00
c393cdf8e3
* Keep track mapped buffers with fixed offsets * Started rewriting the memory manager * Initial support for MapPhysicalMemory and UnmapPhysicalMemory, other tweaks * MapPhysicalMemory/UnmapPhysicalMemory support, other tweaks * Rebased * Optimize the map/unmap physical memory svcs * Integrate shared font support * Fix address space reserve alignment * Some fixes related to gpu memory mapping * Some cleanup * Only try uploading const buffers that are really used * Check if memory region is contiguous * Rebased * Add missing count increment on IsRegionModified * Check for reads/writes outside of the address space, optimize translation with a tail call
26 lines
593 B
C#
26 lines
593 B
C#
namespace Ryujinx.HLE.OsHle.Utilities
|
|
{
|
|
static class IntUtils
|
|
{
|
|
public static int AlignUp(int Value, int Size)
|
|
{
|
|
return (Value + (Size - 1)) & ~(Size - 1);
|
|
}
|
|
|
|
public static long AlignUp(long Value, int Size)
|
|
{
|
|
return (Value + (Size - 1)) & ~((long)Size - 1);
|
|
}
|
|
|
|
public static int AlignDown(int Value, int Size)
|
|
{
|
|
return Value & ~(Size - 1);
|
|
}
|
|
|
|
public static long AlignDown(long Value, int Size)
|
|
{
|
|
return Value & ~((long)Size - 1);
|
|
}
|
|
}
|
|
}
|