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33 lines
991 B
C#
33 lines
991 B
C#
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.Translation;
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using System;
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namespace Ryujinx.Graphics.Shader.StructuredIr
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{
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static class OperandInfo
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{
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public static AggregateType GetVarType(AstOperand operand)
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{
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if (operand.Type == OperandType.LocalVariable)
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{
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return operand.VarType;
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}
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else
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{
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return GetVarType(operand.Type);
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}
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}
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public static AggregateType GetVarType(OperandType type)
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{
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return type switch
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{
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OperandType.Argument => AggregateType.S32,
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OperandType.Constant => AggregateType.S32,
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OperandType.ConstantBuffer => AggregateType.FP32,
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OperandType.Undefined => AggregateType.S32,
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_ => throw new ArgumentException($"Invalid operand type \"{type}\".")
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};
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}
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}
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} |