Ryujinx/Ryujinx.Graphics/Gal
gdkchan d2bb458b51 Improved GPU command lists decoding (#499)
* Better implementation of the DMA pusher, misc fixes

* Remove some debug code

* Correct RGBX8 format

* Add support for linked Texture Sampler Control

* Attempt to fix upside down screen issue
2018-11-17 05:01:31 +01:00
..
OpenGL Improved GPU command lists decoding (#499) 2018-11-17 05:01:31 +01:00
Shader Fix for render target and a shader compilation issue (#471) 2018-10-23 17:59:52 -03:00
EmbeddedResource.cs
GalBlendEquation.cs Implment common and independent blend properly (fixes #458) (#485) 2018-11-01 01:22:24 -03:00
GalBlendFactor.cs Implment common and independent blend properly (fixes #458) (#485) 2018-11-01 01:22:24 -03:00
GalClearBufferFlags.cs
GalColorF.cs
GalComparisonOp.cs
GalCullFace.cs
GalFrontFace.cs
GalImage.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
GalImageFormat.cs Improved GPU command lists decoding (#499) 2018-11-17 05:01:31 +01:00
GalIndexFormat.cs
GalMemoryLayout.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
GalPipelineState.cs Initialize blend registers with default values (#497) 2018-11-14 22:50:31 +01:00
GalPrimitiveType.cs
GalShaderType.cs
GalStencilOp.cs
GalSurfaceFormat.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
GalTextureFilter.cs
GalTextureFormat.cs Improve texture tables (#457) 2018-10-17 18:02:23 -03:00
GalTextureMipFilter.cs
GalTextureSampler.cs
GalTextureSource.cs
GalTextureType.cs
GalTextureWrap.cs
GalVertexAttrib.cs Quads, QuadStrip, const attributes and half-float attributes support (#447) 2018-10-13 01:37:01 +00:00
GalVertexAttribSize.cs
GalVertexAttribType.cs
GalVertexBinding.cs Quads, QuadStrip, const attributes and half-float attributes support (#447) 2018-10-13 01:37:01 +00:00
GalZetaFormat.cs Improve texture tables (#457) 2018-10-17 18:02:23 -03:00
IGalConstBuffer.cs
IGalMemory.cs
IGalPipeline.cs Improve texture tables (#457) 2018-10-17 18:02:23 -03:00
IGalRasterizer.cs Improve texture tables (#457) 2018-10-17 18:02:23 -03:00
IGalRenderer.cs Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 2018-09-08 14:51:50 -03:00
IGalRenderTarget.cs Fix multiple rendertargets (#427) 2018-09-26 00:55:30 +02:00
IGalShader.cs
IGalTexture.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
ShaderDeclInfo.cs
ShaderDumper.cs Improve texture tables (#457) 2018-10-17 18:02:23 -03:00
ShaderException.cs