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88a0e720cb
* Use RGBA16 vertex format if RGB16 is not supported on Vulkan * Catch all shader compilation exceptions |
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.. | ||
BackgroundDiskCacheWriter.cs | ||
BinarySerializer.cs | ||
CompressionAlgorithm.cs | ||
DiskCacheCommon.cs | ||
DiskCacheGpuAccessor.cs | ||
DiskCacheGuestStorage.cs | ||
DiskCacheHostStorage.cs | ||
DiskCacheLoadException.cs | ||
DiskCacheLoadResult.cs | ||
DiskCacheOutputStreams.cs | ||
GuestCodeAndCbData.cs | ||
ParallelDiskCacheLoader.cs | ||
ShaderBinarySerializer.cs |