Ryujinx/Ryujinx.Graphics.Gpu/Shader
2022-06-24 02:41:57 +02:00
..
Cache Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
DiskCache Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
HashTable
CachedShaderProgram.cs Optimize Texture Binding and Shader Specialization Checks (#3399) 2022-06-17 13:09:14 -03:00
CachedShaderStage.cs
ComputeShaderCacheHashTable.cs
GpuAccessor.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
GpuAccessorBase.cs
GpuAccessorState.cs
GpuChannelComputeState.cs
GpuChannelGraphicsState.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
GpuChannelPoolState.cs
ResourceCounts.cs
ShaderAddresses.cs
ShaderCache.cs Optimize Texture Binding and Shader Specialization Checks (#3399) 2022-06-17 13:09:14 -03:00
ShaderCacheHashTable.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
ShaderCacheState.cs
ShaderCodeAccessor.cs
ShaderDumper.cs
ShaderDumpPaths.cs
ShaderSpecializationList.cs Optimize Texture Binding and Shader Specialization Checks (#3399) 2022-06-17 13:09:14 -03:00
ShaderSpecializationState.cs Ensure texture ID is valid before getting texture descriptor (#3406) 2022-06-24 02:41:57 +02:00
TransformFeedbackDescriptor.cs