TSRBerry eb528ae0f0
Add workflow to automatically check code style issues for PRs (#4670)
* Add workflow to perform automated checks for PRs

* Downgrade Microsoft.CodeAnalysis to 4.4.0

This is a workaround to fix issues with dotnet-format.
See:
- https://github.com/dotnet/format/issues/1805
- https://github.com/dotnet/format/issues/1800

* Adjust editorconfig to be more compatible with Ryujinx code-style

* Adjust .editorconfig line endings to match .gitattributes

* Disable 'prefer switch expression' rule

* Remove naming styles

These are the default rules, so we don't need to override them.

* Silence IDE0060 in .editorconfig

* Slightly adjust .editorconfig

* Add lost workflow changes

* Move .editorconfig comment to the top

* .editorconfig: private static readonly fields should be _lowerCamelCase

* .editorconfig: Remove alignment for declarations as well

* editorconfig: Add rule for local constants

* Disable CA1822 for HLE services

* Disable CA1822 for ViewModels

Bindings won't work with static members, but this issue is silently ignored.

* Run dotnet format for the whole solution

* Check result code of SDL_GetDisplayBounds

* Fix dotnet format style issues

* Add missing trailing commas

* Update Microsoft.CodeAnalysis.CSharp to 4.6.0

Skipping 4.5.0 since it breaks dotnet format

* Restore old default naming rules for dotnet format

* Add naming rule exception for CPU tests

* checks: Include all files before excluding paths

* Fix dotnet format issues

* Check dotnet format version

* checks: Run dotnet format with severity info again

* checks: Disable naming style rules until they won't crash the process anymore

* Remove unread private member

* checks: Attempt to run analyzers 3 times before giving up

* checks: Enable naming style rules again with the new retry logic
2023-07-24 18:35:04 +02:00

85 lines
2.1 KiB
C#

using System;
using System.Runtime.CompilerServices;
using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.X86;
namespace Ryujinx.Graphics.Texture.Utils
{
struct RgbaColor8 : IEquatable<RgbaColor8>
{
public byte R;
public byte G;
public byte B;
public byte A;
public RgbaColor8(byte r, byte g, byte b, byte a)
{
R = r;
G = g;
B = b;
A = a;
}
public static RgbaColor8 FromUInt32(uint color)
{
return Unsafe.As<uint, RgbaColor8>(ref color);
}
public static bool operator ==(RgbaColor8 x, RgbaColor8 y)
{
return x.Equals(y);
}
public static bool operator !=(RgbaColor8 x, RgbaColor8 y)
{
return !x.Equals(y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public RgbaColor32 GetColor32()
{
if (Sse41.IsSupported)
{
Vector128<byte> color = Vector128.CreateScalarUnsafe(Unsafe.As<RgbaColor8, uint>(ref this)).AsByte();
return new RgbaColor32(Sse41.ConvertToVector128Int32(color));
}
else
{
return new RgbaColor32(R, G, B, A);
}
}
public uint ToUInt32()
{
return Unsafe.As<RgbaColor8, uint>(ref this);
}
public readonly override int GetHashCode()
{
return HashCode.Combine(R, G, B, A);
}
public readonly override bool Equals(object obj)
{
return obj is RgbaColor8 other && Equals(other);
}
public readonly bool Equals(RgbaColor8 other)
{
return R == other.R && G == other.G && B == other.B && A == other.A;
}
public readonly byte GetComponent(int index)
{
return index switch
{
0 => R,
1 => G,
2 => B,
3 => A,
_ => throw new ArgumentOutOfRangeException(nameof(index)),
};
}
}
}