mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-23 11:51:21 -08:00
4da44e09cb
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
26 lines
574 B
C#
26 lines
574 B
C#
using Silk.NET.Vulkan;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.Vulkan
|
|
{
|
|
readonly struct DisposablePipeline : IDisposable
|
|
{
|
|
private readonly Vk _api;
|
|
private readonly Device _device;
|
|
|
|
public Pipeline Value { get; }
|
|
|
|
public DisposablePipeline(Vk api, Device device, Pipeline pipeline)
|
|
{
|
|
_api = api;
|
|
_device = device;
|
|
Value = pipeline;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_api.DestroyPipeline(_device, Value, Span<AllocationCallbacks>.Empty);
|
|
}
|
|
}
|
|
}
|