Files
Ryujinx/src/Ryujinx.Graphics.Shader/CodeGen/Msl/Instructions/InstGenCall.cs
Isaac Marovitz efb7baf15c Fix modulo operator
Support sample offsets

Include FragmentIn as additional arg

Always declare frag output struct

SubgroupLaneId
2024-09-28 19:03:01 -04:00

32 lines
1.0 KiB
C#

using Ryujinx.Graphics.Shader.StructuredIr;
using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenHelper;
namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
{
static class InstGenCall
{
public static string Call(CodeGenContext context, AstOperation operation)
{
AstOperand funcId = (AstOperand)operation.GetSource(0);
var functon = context.GetFunction(funcId.Value);
int argCount = operation.SourcesCount - 1;
string[] args = new string[argCount + CodeGenContext.AdditionalArgCount];
// Additional arguments
args[0] = "in";
args[1] = "support_buffer";
int argIndex = CodeGenContext.AdditionalArgCount;
for (int i = 0; i < argCount; i++)
{
args[argIndex++] = GetSourceExpr(context, operation.GetSource(i + 1), functon.GetArgumentType(i));
}
return $"{functon.Name}({string.Join(", ", args)})";
}
}
}