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			24 lines
		
	
	
		
			917 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			917 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace Ryujinx.Graphics.Gpu.State
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| {
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|     /// <summary>
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|     /// Counter type for GPU counter reset.
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|     /// </summary>
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|     enum ResetCounterType
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|     {
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|         SamplesPassed                      = 1,
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|         ZcullStats                         = 2,
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|         TransformFeedbackPrimitivesWritten = 0x10,
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|         InputVertices                      = 0x12,
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|         InputPrimitives                    = 0x13,
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|         VertexShaderInvocations            = 0x15,
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|         TessControlShaderInvocations       = 0x16,
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|         TessEvaluationShaderInvocations    = 0x17,
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|         TessEvaluationShaderPrimitives     = 0x18,
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|         GeometryShaderInvocations          = 0x1a,
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|         GeometryShaderPrimitives           = 0x1b,
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|         ClipperInputPrimitives             = 0x1c,
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|         ClipperOutputPrimitives            = 0x1d,
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|         FragmentShaderInvocations          = 0x1e,
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|         PrimitivesGenerated                = 0x1f
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|     }
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| } |