mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-27 00:11:21 -08:00
596b61ce1f
* IPC services refactoring - Use custom Attributes to handle services. - Add a way to set the permissions and fix the bsd service to use it. - Little cleanup. - C#7.1 is required. * fix var name * fix syntax * Change Permission to Parameter * Delete BsdServicePermissionLevel.cs * Fix Linq
203 lines
7.7 KiB
C#
203 lines
7.7 KiB
C#
using Ryujinx.Audio;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Services.Aud.AudioRenderer;
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using Ryujinx.HLE.Utilities;
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using System.Collections.Generic;
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using static Ryujinx.HLE.HOS.ErrorCode;
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namespace Ryujinx.HLE.HOS.Services.Aud
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{
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[Service("audren:u")]
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class IAudioRendererManager : IpcService
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{
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private const int Rev0Magic = ('R' << 0) |
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('E' << 8) |
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('V' << 16) |
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('0' << 24);
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private const int Rev = 5;
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public const int RevMagic = Rev0Magic + (Rev << 24);
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public IAudioRendererManager(ServiceCtx context)
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, OpenAudioRenderer },
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{ 1, GetAudioRendererWorkBufferSize },
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{ 2, GetAudioDeviceService },
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{ 4, GetAudioDeviceServiceWithRevisionInfo }
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};
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}
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public long OpenAudioRenderer(ServiceCtx context)
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{
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IAalOutput audioOut = context.Device.AudioOut;
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AudioRendererParameter Params = GetAudioRendererParameter(context);
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MakeObject(context, new IAudioRenderer(
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context.Device.System,
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context.Memory,
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audioOut,
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Params));
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return 0;
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}
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public long GetAudioRendererWorkBufferSize(ServiceCtx context)
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{
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AudioRendererParameter Params = GetAudioRendererParameter(context);
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int revision = (Params.Revision - Rev0Magic) >> 24;
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if (revision <= Rev)
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{
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bool isSplitterSupported = revision >= 3;
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bool isVariadicCommandBufferSizeSupported = revision >= 5;
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long size;
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size = IntUtils.AlignUp(Params.Unknown8 * 4, 64);
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size += Params.MixCount * 0x400;
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size += (Params.MixCount + 1) * 0x940;
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size += Params.VoiceCount * 0x3F0;
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size += IntUtils.AlignUp((Params.MixCount + 1) * 8, 16);
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size += IntUtils.AlignUp(Params.VoiceCount * 8, 16);
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size += IntUtils.AlignUp(
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((Params.SinkCount + Params.MixCount) * 0x3C0 + Params.SampleCount * 4) *
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(Params.Unknown8 + 6), 64);
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size += (Params.SinkCount + Params.MixCount) * 0x2C0;
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size += (Params.EffectCount + Params.VoiceCount * 4) * 0x30 + 0x50;
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if (isSplitterSupported)
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{
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size += IntUtils.AlignUp((
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NodeStatesGetWorkBufferSize(Params.MixCount + 1) +
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EdgeMatrixGetWorkBufferSize(Params.MixCount + 1)), 16);
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size += Params.SplitterDestinationDataCount * 0xE0;
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size += Params.SplitterCount * 0x20;
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size += IntUtils.AlignUp(Params.SplitterDestinationDataCount * 4, 16);
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}
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size = Params.EffectCount * 0x4C0 +
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Params.SinkCount * 0x170 +
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Params.VoiceCount * 0x100 +
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IntUtils.AlignUp(size, 64) + 0x40;
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if (Params.PerformanceManagerCount >= 1)
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{
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size += (((Params.EffectCount +
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Params.SinkCount +
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Params.VoiceCount +
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Params.MixCount + 1) * 16 + 0x658) *
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(Params.PerformanceManagerCount + 1) + 0x13F) & ~0x3FL;
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}
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if (isVariadicCommandBufferSizeSupported)
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{
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size += Params.EffectCount * 0x840 +
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Params.MixCount * 0x5A38 +
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Params.SinkCount * 0x148 +
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Params.SplitterDestinationDataCount * 0x540 +
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Params.VoiceCount * (Params.SplitterCount * 0x68 + 0x2E0) +
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((Params.VoiceCount + Params.MixCount + Params.EffectCount + Params.SinkCount + 0x65) << 6) + 0x3F8 + 0x7E;
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}
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else
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{
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size += 0x1807E;
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}
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size = size & ~0xFFFL;
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context.ResponseData.Write(size);
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Logger.PrintDebug(LogClass.ServiceAudio, $"WorkBufferSize is 0x{size:x16}.");
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return 0;
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}
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else
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{
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context.ResponseData.Write(0L);
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Logger.PrintWarning(LogClass.ServiceAudio, $"Library Revision 0x{Params.Revision:x8} is not supported!");
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return MakeError(ErrorModule.Audio, AudErr.UnsupportedRevision);
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}
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}
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private AudioRendererParameter GetAudioRendererParameter(ServiceCtx context)
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{
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AudioRendererParameter Params = new AudioRendererParameter();
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Params.SampleRate = context.RequestData.ReadInt32();
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Params.SampleCount = context.RequestData.ReadInt32();
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Params.Unknown8 = context.RequestData.ReadInt32();
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Params.MixCount = context.RequestData.ReadInt32();
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Params.VoiceCount = context.RequestData.ReadInt32();
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Params.SinkCount = context.RequestData.ReadInt32();
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Params.EffectCount = context.RequestData.ReadInt32();
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Params.PerformanceManagerCount = context.RequestData.ReadInt32();
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Params.VoiceDropEnable = context.RequestData.ReadInt32();
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Params.SplitterCount = context.RequestData.ReadInt32();
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Params.SplitterDestinationDataCount = context.RequestData.ReadInt32();
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Params.Unknown2C = context.RequestData.ReadInt32();
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Params.Revision = context.RequestData.ReadInt32();
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return Params;
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}
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private static int NodeStatesGetWorkBufferSize(int value)
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{
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int result = IntUtils.AlignUp(value, 64);
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if (result < 0)
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{
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result |= 7;
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}
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return 4 * (value * value) + 0x12 * value + 2 * (result / 8);
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}
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private static int EdgeMatrixGetWorkBufferSize(int value)
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{
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int result = IntUtils.AlignUp(value * value, 64);
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if (result < 0)
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{
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result |= 7;
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}
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return result / 8;
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}
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// GetAudioDeviceService(nn::applet::AppletResourceUserId) -> object<nn::audio::detail::IAudioDevice>
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public long GetAudioDeviceService(ServiceCtx context)
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{
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long appletResourceUserId = context.RequestData.ReadInt64();
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MakeObject(context, new IAudioDevice(context.Device.System));
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return 0;
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}
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// GetAudioDeviceServiceWithRevisionInfo(nn::applet::AppletResourceUserId, u32) -> object<nn::audio::detail::IAudioDevice>
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private long GetAudioDeviceServiceWithRevisionInfo(ServiceCtx context)
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{
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long appletResourceUserId = context.RequestData.ReadInt64();
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int revisionInfo = context.RequestData.ReadInt32();
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Logger.PrintStub(LogClass.ServiceAudio, new { appletResourceUserId, revisionInfo });
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return GetAudioDeviceService(context);
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}
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}
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}
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