Ryujinx/src/Ryujinx.Graphics.OpenGL/FormatInfo.cs
TSRBerry 40f2bd37e3
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Address or silence dotnet format IDE1006 warnings

* Fix IDE0090 after rebase

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Another rebase, another dotnet format run

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Address review feedback
2023-06-28 18:10:55 +02:00

46 lines
1.3 KiB
C#

using OpenTK.Graphics.OpenGL;
namespace Ryujinx.Graphics.OpenGL
{
readonly struct FormatInfo
{
public int Components { get; }
public bool Normalized { get; }
public bool Scaled { get; }
public PixelInternalFormat PixelInternalFormat { get; }
public PixelFormat PixelFormat { get; }
public PixelType PixelType { get; }
public bool IsCompressed { get; }
public FormatInfo(
int components,
bool normalized,
bool scaled,
All pixelInternalFormat,
PixelFormat pixelFormat,
PixelType pixelType)
{
Components = components;
Normalized = normalized;
Scaled = scaled;
PixelInternalFormat = (PixelInternalFormat)pixelInternalFormat;
PixelFormat = pixelFormat;
PixelType = pixelType;
IsCompressed = false;
}
public FormatInfo(int components, bool normalized, bool scaled, All pixelFormat)
{
Components = components;
Normalized = normalized;
Scaled = scaled;
PixelInternalFormat = 0;
PixelFormat = (PixelFormat)pixelFormat;
PixelType = 0;
IsCompressed = true;
}
}
}