mirror of
https://github.com/Ryujinx/Ryujinx.git
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fb1d9493a3
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
130 lines
4.4 KiB
C#
130 lines
4.4 KiB
C#
using Ryujinx.HLE.HOS.Font;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Pl
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{
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class ISharedFontManager : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public ISharedFontManager()
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, RequestLoad },
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{ 1, GetLoadState },
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{ 2, GetFontSize },
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{ 3, GetSharedMemoryAddressOffset },
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{ 4, GetSharedMemoryNativeHandle },
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{ 5, GetSharedFontInOrderOfPriority }
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};
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}
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public long RequestLoad(ServiceCtx context)
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{
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SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
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//We don't need to do anything here because we do lazy initialization
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//on SharedFontManager (the font is loaded when necessary).
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return 0;
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}
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public long GetLoadState(ServiceCtx context)
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{
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SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
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//1 (true) indicates that the font is already loaded.
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//All fonts are already loaded.
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context.ResponseData.Write(1);
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return 0;
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}
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public long GetFontSize(ServiceCtx context)
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{
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SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
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context.ResponseData.Write(context.Device.System.Font.GetFontSize(fontType));
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return 0;
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}
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public long GetSharedMemoryAddressOffset(ServiceCtx context)
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{
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SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
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context.ResponseData.Write(context.Device.System.Font.GetSharedMemoryAddressOffset(fontType));
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return 0;
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}
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public long GetSharedMemoryNativeHandle(ServiceCtx context)
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{
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context.Device.System.Font.EnsureInitialized(context.Device.System.ContentManager);
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if (context.Process.HandleTable.GenerateHandle(context.Device.System.FontSharedMem, out int handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
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return 0;
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}
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public long GetSharedFontInOrderOfPriority(ServiceCtx context)
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{
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long languageCode = context.RequestData.ReadInt64();
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int loadedCount = 0;
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for (SharedFontType type = 0; type < SharedFontType.Count; type++)
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{
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int offset = (int)type * 4;
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if (!AddFontToOrderOfPriorityList(context, type, offset))
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{
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break;
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}
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loadedCount++;
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}
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context.ResponseData.Write(loadedCount);
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context.ResponseData.Write((int)SharedFontType.Count);
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return 0;
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}
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private bool AddFontToOrderOfPriorityList(ServiceCtx context, SharedFontType fontType, int offset)
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{
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long typesPosition = context.Request.ReceiveBuff[0].Position;
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long typesSize = context.Request.ReceiveBuff[0].Size;
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long offsetsPosition = context.Request.ReceiveBuff[1].Position;
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long offsetsSize = context.Request.ReceiveBuff[1].Size;
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long fontSizeBufferPosition = context.Request.ReceiveBuff[2].Position;
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long fontSizeBufferSize = context.Request.ReceiveBuff[2].Size;
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if ((uint)offset + 4 > (uint)typesSize ||
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(uint)offset + 4 > (uint)offsetsSize ||
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(uint)offset + 4 > (uint)fontSizeBufferSize)
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{
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return false;
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}
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context.Memory.WriteInt32(typesPosition + offset, (int)fontType);
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context.Memory.WriteInt32(offsetsPosition + offset, context.Device.System.Font.GetSharedMemoryAddressOffset(fontType));
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context.Memory.WriteInt32(fontSizeBufferPosition + offset, context.Device.System.Font.GetFontSize(fontType));
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return true;
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}
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}
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} |