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https://github.com/Ryujinx/Ryujinx.git
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fb1d9493a3
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
38 lines
955 B
C#
38 lines
955 B
C#
using Ryujinx.HLE.Utilities;
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using System;
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namespace Ryujinx.HLE.HOS.SystemState
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{
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class UserProfile
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{
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private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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public UInt128 Uuid { get; private set; }
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public string Name { get; private set; }
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public long LastModifiedTimestamp { get; private set; }
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public OpenCloseState AccountState { get; set; }
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public OpenCloseState OnlinePlayState { get; set; }
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public UserProfile(UInt128 uuid, string name)
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{
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Uuid = uuid;
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Name = name;
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LastModifiedTimestamp = 0;
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AccountState = OpenCloseState.Closed;
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OnlinePlayState = OpenCloseState.Closed;
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UpdateTimestamp();
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}
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private void UpdateTimestamp()
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{
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LastModifiedTimestamp = (long)(DateTime.Now - Epoch).TotalSeconds;
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}
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}
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}
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