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Updated Changelog (markdown)
@@ -4,7 +4,7 @@ All updates to the Ryujinx official master build will be documented in this file
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## 1.0.6915 - 2021-06-20
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## 1.0.6915 - 2021-06-20
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### Fixed
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### Fixed
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- When the (separate) sampler bindless handle comes from the offset 0 of the constant buffer, it was being ignored which caused the wrong sampler to be used. This correct the bug by adding 1 to the offset on the shader translator, and then subtracting 1 on the GPU emulator to ensure that it is never 0 if a separate bindless sampler is used.
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- When the (separate) sampler bindless handle comes from the offset 0 of the constant buffer, it was being ignored which caused the wrong sampler to be used. This correct the bug by adding 1 to the offset on the shader translator, and then subtracting 1 on the GPU emulator to ensure that it is never 0 if a separate bindless sampler is used.
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- Fixes rendering issues in Final Fantasy XII The Zodiac Age and Mario + Rabbids Kingdom Battle.
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- Fixes rendering issues in Final Fantasy XII The Zodiac Age.
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## 1.0.6914 - 2021-06-19
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## 1.0.6914 - 2021-06-19
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### Changed
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### Changed
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