Updated Changelog (markdown)

gdkchan
2021-08-30 15:03:23 -03:00
parent db3d5c8aa0
commit 30dcfed6ec

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# Ryujinx Changelog # Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file All updates to the Ryujinx official master build will be documented in this file
## 1.0.7022 - 2021-08-30
### Fixed:
- Fixes shader shuffle up instruction, when the source thread ID is out of range.
- Fixes vertex explosions on Marvel Ultimate Alliance 3.
## 1.0.7021 - 2021-08-29 ## 1.0.7021 - 2021-08-29
### Fixed: ### Fixed:
- Improves handling of multi-draw with indirect count on HLE macros, for cases where the start draw is non-zero. - Improves handling of multi-draw with indirect count on HLE macros, for cases where the start draw is non-zero.