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Updated Changelog (markdown)
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# Ryujinx Changelog
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.5625 - 2020-11-06
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### Changed
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- Modified buffer textures to have their data inherited by using the same buffer storage (instead of matching aligned sizes).
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- Fixes a random crash in Hyrule Warriors: Age of Calamity Demo and may improve other games that use buffer textures.
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## 1.0.5624 - 2020-11-06
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## 1.0.5624 - 2020-11-06
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### Fixed
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### Fixed
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- Corrected the bytes per pixel value being passed. This fixes memory corruption that occurs by too much data being copied in some UE4 games.
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- Corrected the bytes per pixel value being passed. This fixes memory corruption that occurs by too much data being copied in some UE4 games.
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