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Updated Changelog (markdown)
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.6802 - 2021-03-26
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### Changed
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- Moved the bindless check stopgap from translation to decode phase, and disables cache-related processing early.
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- Fixes Monster Hunter Rise 1.1.1's issue with Ryujinx's shader cache. You may enable it again while using this version of the game.
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## 1.0.6801 - 2021-03-25
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### Added
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- Implemented SaveScreenShot calls:
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