From 5ed9069eddd6cfe94e24070e283233235d9ba155 Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Thu, 3 Dec 2020 11:47:39 -0700 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Changelog.md b/Changelog.md index 2e675d5..ab3bf6b 100644 --- a/Changelog.md +++ b/Changelog.md @@ -3,7 +3,7 @@ All updates to the Ryujinx official master build will be documented in this file ## 1.0.5940 - 2020-12-03 ### Changed -- Added a draw count to mitigate unnecessary use of glFlush operations. If no draws have occurred between a query begins and ends, a glFlush will no longer be added to the queue. +- Added a draw count to mitigate unnecessary use of glFlush operations. If no draws have occurred between when a query begins and ends, a glFlush will no longer be added to the queue. - Performance improvements can be observed in Super Mario Odyssey's Metro Kingdom or when resolution scaling is active, and other games that had similar bottlenecks previously. ## 1.0.5939 - 2020-12-03