From 6a196550fcb8f22f875f6fc2072f3efef7db0ee5 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 12 Aug 2021 16:21:51 -0300 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/Changelog.md b/Changelog.md index 2f4157d..1316fab 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,16 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.0.6995 - 2021-08-12 +### Fixed +- Fixes a regression that could cause the same compute shader to be compiled over and over again when shader cache was enabled, causing a large performance drop in some games. + - Fixes performance regression in Hyrule Warriors: Ages of Calamity, and probably other games that uses compute shaders. + +## 1.0.6994 - 2021-08-11 +### Fixed +- Reverts changes from version 1.0.6987. + - Fixes regression on The Legend of Zelda: Breath of the Wild (flickering trees) and Monster Hunter Stories 2: Wings of Ruin (invisible huts), probably more. + ## 1.0.6993 - 2021-08-11 ### Fixed - Initialize render scales to 1 on the OpenGL backend.