Updated Changelog (markdown)

MetrosexualGarbodor
2021-10-24 00:57:54 +01:00
parent 3431496a82
commit 6ed505424c

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# Ryujinx Changelog # Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file All updates to the Ryujinx official master build will be documented in this file
## 1.0.7085 - 2021-10-23
### Added:
- Kernel: Add resource limit related syscalls.
- Fix register mapping being wrong for SetResourceLimitLimitValue.
- Used only by homebrew and system apps.
## 1.0.7084 - 2021-10-23
### Added:
- Kernel: Implement SetMemoryPermission syscall.
- Fix KMemoryPermission not being an unsigned 32 bits type and
add the "DontCare" bit (used by shared memory, currently unused in
Ryujinx).
- Used only by homebrew and system apps.
## 1.0.7083 - 2021-10-23
### Added:
- Kernel: Add missing address space check in SetMemoryAttribute syscall.
## 1.0.7082 - 2021-10-19
### Fixed:
- Fix race when EventWait is called and a wait is done on the CPU.
- Fixes the "Invalid Event at index X" error being printed in some games.
- Fixes a crash in Marvel Ultimate Alliance 3, New Pokémon Snap (on boot), Persona 5 Scramble when loading the first level, and some games that crashed while playing videos.
## 1.0.7081 - 2021-10-18
### Fixed:
- Fix shader 8-bit and 16-bit STS/STG.
- Fixes broken interior lighting in The Witcher 3.
## 1.0.7080 - 2021-10-18
### Added:
- Add workaround for Nvidia driver 496.13 shader bug.
- Fixes flipped upside-down games and a large variety of rendering errors caused by the new drivers.
## 1.0.7079 - 2021-10-18
### Added:
- Add an early 'TailMerge' pass.
- No changes expected on games.
## 1.0.7078 - 2021-10-18
### Fixed:
- Add initial tessellation shader support.
- Fixes sand not rendering in Luigi's Mansion 3.
## 1.0.7077 - 2021-10-17 ## 1.0.7077 - 2021-10-17
### Fixed: ### Fixed:
- Add missing U8/S8 types from shader I2I instruction. - Add missing U8/S8 types from shader I2I instruction.