Updated Changelog (markdown)

MetrosexualGarbodor
2021-12-19 16:45:14 +00:00
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All updates to the Ryujinx official master build will be documented in this file All updates to the Ryujinx official master build will be documented in this file
## 1.0.7129 - 2021-12-19
### Fixed:
- Fix for texture pool not being updated when it should + buffer texture fixes.
- Fixes black vertex explosions on Dragon Quest XI S and possibly other UE4 games.
- Fixes vertex explosions in Minecraft: Bedrock Edition.
- Fixes black/flickering textures in SnowRunner, Balan Wonderworld Demo SpongeBob SquarePants: Battle for Bikini Bottom, Ender Lilies and Yoshi's Crafted World (costume menu).
- Improves rendering slightly in GTA San Andreas (Trilogy).
## 1.0.7128 - 2021-12-19
### Fixed:
- Add support for releasing a semaphore to DmaClass.
- Fixes freezes in games that use OpenGL on the Switch (primarily GameMaker ones), such as Undertale, Idol Days, Yokai Watch 1, and Record of Lodoss War: Deedlit in Wonder Labyrinth.
## 1.0.7127 - 2021-12-19
### Added:
- Implement CSDB instruction.
- Allows Monster Rancher 1 & 2 DX to go in-game.
## 1.0.7126 - 2021-12-19
### Changed:
- Use more intense lossless compression.
- Compresses project images as much as possible while retaining the original quality.
## 1.0.7125 - 2021-12-15 ## 1.0.7125 - 2021-12-15
### Changed: ### Changed:
- Remove debug configuration and schema. - Remove debug configuration and schema.